12-21-2009, 09:14 PM | #21 |
Gets tickled by FF
Fortress Forever Staff
Join Date: Jun 2007
Location: UK
Class/Position: Med Solly HW Gametype: Any/CTF Posts Rated Helpful 41 Times
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satan if you tell me what that texture is then i can take a look see if theres anything odd in the vmt.. you'd think there should be a simple explanation,but in the world of computing, anything could be the problem!!
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12-22-2009, 09:39 AM | #22 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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Actually I'm wrong...there is an issue with the textures, but it's on the mapper and not the texture. I just looked and in the old gnaa version of hellion I have, there is one that's messed up and it's the "ff/ff_logo_512_square_blue" texture, but in destroy it's the "ff/ff_logo_512_square_emboss_blue," and both are jacked up. But playing with it just now, if you check the "align face" box...it fixes itself on both. So I'm thinking it's just the mapper either not noticing or just not caring.
Either way...that probably doesn't effect the flag at all
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