08-17-2009, 01:39 AM | #61 |
[DGAF]
Join Date: Apr 2009
Posts Rated Helpful 1 Times
|
ADD: ff_ass_dm by mentalERROR
|
|
08-17-2009, 05:43 AM | #62 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
|
it's already in there mate!
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
|
08-28-2009, 01:24 AM | #63 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
|
plz put ff_tekaz instead of psyz.
just need some lua help need blue and red teams with sold demo and medic and yellow team for civilinans only (spectators) and no grenades on it. Thing is that when i mess with the actual lua the respaw spots go crazy, i sometimes respaw in blue side as red sold Last edited by zE; 08-28-2009 at 01:52 AM. |
|
09-16-2009, 04:16 AM | #64 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
|
so um yeah...released!!
Sorry this took millions of years. I could have released it a bit ago, but I was selfish and wanted to make sure conc_school got in. A few notes:
everything else is pretty much the same, I'll be updating the threads of some of these maps with updated and working links once I have them uploaded somewhere. um dl link is in the first thread, a mirror or two would be appreciated. enjoy!
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard Last edited by Dr.Satan; 09-16-2009 at 05:49 AM. |
|
09-16-2009, 04:33 AM | #65 |
Not choking. Yet.
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jul 2007
Location: Scotland
Class/Position: Demo/Def - Spy/Off Gametype: Anything but yet more fucking CTF Affiliations: FF.AvD [FF AvD/ID guild] Posts Rated Helpful 0 Times
|
Nice work
Pack 3 when? . I might even have a map complete by the time it's worth making it
__________________
Preferable to death. But only just...
|
|
09-16-2009, 04:38 AM | #66 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
|
yeah I'm on it...wont have time to get all that set up today, but I'll be starting a new thread for pack 3 asap.
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
|
09-16-2009, 04:41 AM | #67 |
Not choking. Yet.
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jul 2007
Location: Scotland
Class/Position: Demo/Def - Spy/Off Gametype: Anything but yet more fucking CTF Affiliations: FF.AvD [FF AvD/ID guild] Posts Rated Helpful 0 Times
|
I wasn't being serious, I didn't expect you to be considering pack 3 it for at least 2 months...
__________________
Preferable to death. But only just...
|
|
09-16-2009, 04:43 AM | #68 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
|
well yeah, like the pack won't actually come out for a while (i'm thinking mb 6mo, but idk)...but I'll start harassing mappers and what not again asap! It's easier if I start out early and just keep it updated...then I know where things are and stuff.
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
|
09-16-2009, 05:25 AM | #69 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
|
bleh, found some textures I missed. Will fix tomorrow and update.
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
|
09-16-2009, 05:24 PM | #70 | |
Not choking. Yet.
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jul 2007
Location: Scotland
Class/Position: Demo/Def - Spy/Off Gametype: Anything but yet more fucking CTF Affiliations: FF.AvD [FF AvD/ID guild] Posts Rated Helpful 0 Times
|
Quote:
rock2_qnd and vats_koth should both be ready for the pack though. Save you harrasing me
__________________
Preferable to death. But only just...
|
|
|
09-16-2009, 05:29 PM | #71 | |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
|
Quote:
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
|
|
09-16-2009, 05:36 PM | #72 |
Not choking. Yet.
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jul 2007
Location: Scotland
Class/Position: Demo/Def - Spy/Off Gametype: Anything but yet more fucking CTF Affiliations: FF.AvD [FF AvD/ID guild] Posts Rated Helpful 0 Times
|
I played it for the first time in ages yesterday as well. Just saw so much that needs fixing... kinda hard to get the motivation to get it done :/. Needs to be smaller (a common theme of my maps, it seems...), needs repsawn turrets, needs more complexity, needs to be more easily defendable in some areas... etc. etc. I'd probably start it over. Again (I think I have 3 slightly different orange versions of basicbowl that all have gone nowhere :/) And thats not to mention the other 2 AvD maps I'm working on that I haven't generally announced. And the Hide+Seek Lua that Thiz requested. And the 3-4 ideas I have of my own that I'd like to do sometime. And a few ideas that squeek's vote map gave me (which I might have a go at if I can steal his Lua for it sometime ). Yeah
__________________
Preferable to death. But only just...
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|