06-23-2009, 02:25 AM | #21 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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Really if people are downloading your map and don't replace / delete the _b1 when there is a _b2 added then they deserve to have multiple maps on their system. Especially since your map link is just a .rar and not an installer which means that if a person is getting your map they have to already get into their ff folders to add it unless they are getting it from servers. In that case, still it's their fault for not deleting the outdated copies not yours.
Also you really really should use pakrat or a .res or something when you release your next version...especially if your concerned about making players dl tons of files. or just release it as another beta since, if your adding secret passage way's and new buttons and shit, your map is obviously still in the beta stages
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard Last edited by Dr.Satan; 06-23-2009 at 02:25 AM. |
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06-23-2009, 05:39 AM | #22 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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previous map was named ff_toonmatch, this version too, and Dr. Satan my problem is when u dl the map from a server, it doesnt have a .res file so plp gonna play without skybox, and if they have other version it will not dl from server..
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06-23-2009, 09:35 AM | #23 |
Gets tickled by FF
Fortress Forever Staff
Join Date: Jun 2007
Location: UK
Class/Position: Med Solly HW Gametype: Any/CTF Posts Rated Helpful 41 Times
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use _b# ... there's a good reason we do.
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06-23-2009, 05:57 PM | #24 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
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I know zE...if he used pakrat, it would compress all of those files into his .bsp and people will get them when the dl that file instead of having to dl like 10/12 more texture files on top of that. Which seems like what he's going for with his argument about the _b# anyway.
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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06-24-2009, 01:56 AM | #25 | |
Banned
Join Date: Sep 2008
Class/Position: Soldier Gametype: AVD Affiliations: TALOS Posts Rated Helpful 5 Times
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Quote:
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06-24-2009, 02:00 AM | #26 |
Pub Allstar!
Beta Tester
Join Date: Aug 2008
Class/Position: under en kvinna Gametype: Capture the Flag Affiliations: Eternal Order, Must be h4x, Mono's happy funtime. Posts Rated Helpful 0 Times
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You can't be a mapper with a glass cunt. People are bound to kick you there from time to time. These folks are identifying what you did incorrectly, and telling you how to fix it in the future. Good dudes if you ask me.
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06-24-2009, 03:53 AM | #27 |
Community Member
Server Owner
Beta Tester Forum Moderator Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
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Pretty Much
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06-24-2009, 05:19 AM | #28 | |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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Like mono said though, if your gonna map you gotta expect feedback and be able to take it. If not then your in the wrong section TBH. And I still disagree with your map being tagged as (Released) and classified as final when it's really a beta. But I do love your skybox and textures lol and will probably check out this map eventually even though I said I wouldn't if only to see the textures in game.
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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06-24-2009, 05:39 AM | #29 |
Banned
Join Date: Sep 2008
Class/Position: Soldier Gametype: AVD Affiliations: TALOS Posts Rated Helpful 5 Times
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It's not mine. Skybox was made by Karatekäfer over at FPSB.
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06-24-2009, 08:43 AM | #30 |
Gets tickled by FF
Fortress Forever Staff
Join Date: Jun 2007
Location: UK
Class/Position: Med Solly HW Gametype: Any/CTF Posts Rated Helpful 41 Times
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There are pros to using map_b* The versioning allows you to play the previous versions and decide if one particular thing is better than another.
Take medieval as a prime example, I've changed game play drastically in each version (b2,b3,b5). I can go back play the old ones, some people do and I can use them to see what works and what doesn't and mould/revert changes for my next version to suit. Do you even keep versioned .vmfs? I guess not. We're trying, but hey if he doesn't want to listen or conform to standards then let him be a douche (like microsoft).
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Done: ff_monkey Done: ff_bases Done: ff_warpath Forever Doing: ff_medieval (beta#99999999) Last edited by Elmo; 06-24-2009 at 08:44 AM. |
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06-24-2009, 08:23 PM | #31 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
BUT HE USES A COMMAND LINE NOTEPAD!
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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07-24-2009, 03:35 AM | #32 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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played the map, didnt had skybox and materials here missing, ur .res file needs commas...
ur .res file is like this materials/skybox/mpa93rt.vtf materials/skybox/mpa93lf.vtf materials/skybox/mpa93ft.vtf it needs to be like this "materials/skybox/mpa93rt.vtf" "file" "materials/skybox/mpa93lf.vtf" "file" "materials/skybox/mpa93ft.vtf" "file" etc.. |
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07-30-2009, 06:40 PM | #33 | |
Heartless Threadkiller
Beta Tester
Forum Moderator Join Date: Apr 2007
Class/Position: D-Solly / O-Medic Gametype: CTF Affiliations: [AE] AssEaters Posts Rated Helpful 42 Times
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Let this be a lesson to you guys.... don't correct Bridget, she knows everything.
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