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Old 07-20-2009, 02:39 PM   #1
ryu^
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SourceTV Freelook Working

People have reported that freelook mode works for them in sourcetv demos? but for me this has never been the case even with the drive feature. sometimes
it is possible to get wasd movement but the controls are messed up and there's no mouse movement.

I had a browse through the cvar list and the following seems to be a solution

cl_demoviewoverride 1
m_filter 1 (mouse filter on)
sensitivity 10 (or whatever might have to increase your sensitivity)

by the way first you have to select 'free look' in the spectator menu
then get rid of the spectator controls, ctrl for me.


I cant seem to find a solution for the mapguides continually appearing tho, ive tried changing the enable and visible values to 0 in the mapguide.res but the menu still appears just everything is greyed out. deleting the file just causes ff to close itself down upon loading.

cl_drawhud 0 gets rid of its visibility but as soon as the menu appears again you lose mouse movement.

+vgui_drawtree shows all the menus that are visible at any time, but there is no way of changing them appearing or anything other than showing what menus there are.

maybe a dev can take a look?

Last edited by ryu^; 07-20-2009 at 02:41 PM.
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Old 07-20-2009, 03:06 PM   #2
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Thanks ryu
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Old 07-21-2009, 12:39 AM   #3
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Map guides popping out happens on certain maps right? I think it has something to do with how the map was made or compile maybe? Maps that I can think of is blis_2fort and stowaway which both are made by blister which does make me think it is the maps fault but I could be wrong.

going to sticky this for others to view it
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Old 07-21-2009, 01:23 AM   #4
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It's any map with a moving mapguide (see SD2, monkey, etc). It's on a list of things we want to fix.
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Last edited by squeek.; 07-21-2009 at 01:24 AM.
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Old 07-24-2009, 06:19 AM   #5
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Awesome stuff, ryu^. Thanks

Last edited by be_; 07-24-2009 at 06:19 AM.
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