11-24-2008, 12:38 PM | #1 |
Join Date: Sep 2008
Class/Position: Soldier Gametype: Territorial Control Posts Rated Helpful 0 Times
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[REQUEST] Radio that plays Rickroll for AC
I want this because it'd be hilarious for the heavy weapons guy to not give you up.
Here's an example of it in Doom: http://www.youtube.com/watch?v=8aJjMOy-Ops Yes, I want the HWGuy to hold it like that. |
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11-24-2008, 12:53 PM | #2 |
Banned
Join Date: Sep 2008
Class/Position: Soldier Gametype: AVD Affiliations: TALOS Posts Rated Helpful 5 Times
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Can't be done... The AC sound file is a second long sound of one round firing. When the AC is actually fired, this sound repeats over and over. Either you'd get Rickrolls stacking on one another and never ending, or you'd just get the beginning of the sound stuttering until you let off the fire button, where the song would continue to play until it naturally ended or you restart sounds in console.
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11-24-2008, 03:54 PM | #3 |
Pub Allstar!
Beta Tester
Join Date: Aug 2008
Class/Position: under en kvinna Gametype: Capture the Flag Affiliations: Eternal Order, Must be h4x, Mono's happy funtime. Posts Rated Helpful 0 Times
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alias +rolled "+attack"
alias -rolled "-attack; play roll.wav" bind mouse1 "+rolled" |
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11-24-2008, 06:56 PM | #4 |
Join Date: Sep 2008
Class/Position: Soldier Gametype: Territorial Control Posts Rated Helpful 0 Times
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Actually, if I recall, the Source engine is programmed to not repeat continuous sounds until the sound ends. (For example, if you replace the AC firing sound with something longer, it won't stack.)
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11-24-2008, 07:12 PM | #5 | |
Keep On Keepin' On
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Quote:
Rickroll for the firing sound WONT work. It just plays after you stop firing. BUT, The trick is, use rickroll for the sound of the AC spinning, and it works great. I could cut it up into a smaller sound , so you get to hear the chorus or you would just hear the intro. |
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11-24-2008, 07:48 PM | #6 | |
Join Date: Sep 2008
Class/Position: Soldier Gametype: Territorial Control Posts Rated Helpful 0 Times
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Quote:
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