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Old 09-29-2008, 05:35 PM   #21
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Quote:
Originally Posted by Hammock
Actually I wouldn't mind a hunted round every now and then in that lineup I listed. I sorta like the map since it's a deviation from 24/7 ctf.

Except if there's class restrictions on it, we were playing it on an AE server the other day and snipers were limited to 3 (or 4) for the assassin's team. So it was 14v4 which sorta sucked for the assassins. I got stryder to lift the cap and it almost instantly leveled out to 12v7. Which made for far more assassinations and ultimately more interesting for everyone imo.

I'll be fixing that by creating a ff_hunted.cfg to remove the sniper limits so we don't have to manually do it all the time. Any suggestions on sniper limit or just remove the limit?
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Old 09-29-2008, 07:11 PM   #22
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Well there's a cap on hunted already no? to 7? I cap snipers at 7 for the hunted.cfg
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Old 09-30-2008, 12:33 AM   #23
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Quote:
Originally Posted by squeek.
Then convert one of the Official servers to use that rotation! Come on!

http://www.fortress-forever.com/foru...ad.php?t=17622
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Old 09-30-2008, 01:03 AM   #24
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Needs moar Tiger.
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