07-25-2008, 11:18 PM | #1 |
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Buffer Overflow in Net Message
I was getting PM that people were having Buffer Overflow in Net Message every time red team capture a command point on Palermo. Everyone on red team got disconnected after getting that error.
What do you guys think it is? Last changes I made to the server was the FF Hud Clock, I removed it and will check latter if that was the problem...
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07-25-2008, 11:47 PM | #2 |
Useless
Retired FF Staff
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It was when the team captured CP4, the entire defending team got the error and disconnected as soon as the cap happened. The very instant.
Happened twice, with both teams.
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07-25-2008, 11:55 PM | #3 |
y halo thar
Join Date: Mar 2008
Class/Position: Lord of Random Sentry Placement Gametype: CTF Posts Rated Helpful 0 Times
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That was fun, no?
Yeah, someone removed the clock on the server; we changed to Aardvark and it was gone, so we assume it was fixed. |
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07-26-2008, 12:11 AM | #4 |
Useless
Retired FF Staff
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We don't know the clock was causing it, though.
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07-26-2008, 01:10 AM | #5 |
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My kids been getting that error. I've tried everything I can think of short of reinstall. He's been getting 75 to 200 choke but all tracerts look fine and my rig plays fine so I'm sure it's a local issue on his end.
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07-26-2008, 01:20 AM | #6 |
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It sounds like some sort of connection issue
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07-26-2008, 05:25 AM | #7 |
Stuff Do-er
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I used to get this all the time. It was my router causing it, though.
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07-26-2008, 06:16 AM | #8 |
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Very interesting we are on the same router maybe I'll switch lines with him even though I moved him from 2 to 3 already.
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07-30-2008, 12:37 PM | #9 |
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Also on palermo, other people on different teams were randomly getting it at random times, not just on the last cap. The last cap is where it was worst though.
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