05-16-2008, 12:41 AM | #1 |
Another
Join Date: Mar 2007
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New Map Concept: FF_RCOKET_OUTERSPACE
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05-16-2008, 12:59 AM | #2 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Rofl. Someone (I think it was R00Kie/Kawaii [ where did he go? ]) came up with another space-themed-and-way-out-of-the-ordinary concept: 2 asteroids as the bases (hollowed out, with the base inside each asteroid), with a void in the middle of them (probably an aardvark-style launch ramp for the heavy classes to get across). It would look awesome if someone modeled a huge flame trail for the 3dskybox to make them look like they are moving incredibly quick.
But, good luck darkness. Only a vet mapper like you could pull something like this off.
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#FF.Pickup ยค Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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05-16-2008, 02:38 AM | #3 |
Nade Whore
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I think that was Ihmhi.
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05-16-2008, 03:37 AM | #4 |
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?
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05-16-2008, 07:12 AM | #5 | |
[AE] 0112 Ihmhi *SJB
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Quote:
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05-16-2008, 07:13 AM | #6 |
no war but class war
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Join Date: Oct 2007
Location: big bad berlin
Class/Position: Soldier / Scout Gametype: ctf Affiliations: [w~k!] Posts Rated Helpful 3 Times
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can't wait!!
(@squeek: it'd be great to have some UT/Q3 style space maps) |
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05-16-2008, 07:55 AM | #7 |
Join Date: Dec 2007
Class/Position: O&D: Pyro, Sniper Gametype: AvD Affiliations: FF.AvD [FF AvD/ID guild] Posts Rated Helpful 0 Times
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Lol I also came up with an Airship map concept (AvD style). Too bad I suck 10 times more at mapping than I do at the actual game (that's a lot of suck, believe me). Maybe we need a Map Concept thread to post all the ideas for maps the people thinks of.
Oh, and good luck with this! |
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05-16-2008, 07:08 PM | #8 | |
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Quote:
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05-16-2008, 07:25 PM | #9 |
Join Date: Mar 2007
Location: Belgium
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i remember like 2 space ship theme tfc maps
good times.. someone needs to remake those |
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05-19-2008, 05:17 PM | #10 |
[AE] 0112 Ihmhi *SJB
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Fortress Forever Staff |
Well I hope someone makes somethin' cool like this. Just a better texture job using more than the primary colors.
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05-19-2008, 08:02 PM | #11 |
Gets tickled by FF
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pure lol-ish-ness
GL with that |
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05-19-2008, 08:16 PM | #12 |
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05-28-2008, 08:06 AM | #13 |
[AE] 0112 Ihmhi *SJB
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Fortress Forever Staff |
Hm, Andromeda Ascendant, one of the last great ships of the High Guard. That thing would be huge to map if it were done to scale. XP
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