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Old 04-04-2008, 07:29 PM   #21
VinnytheBoss
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Quote:
Originally Posted by KubeDawg
I view us to beat Goodfellas by at least 50 points in combined rounds.

rofl
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Old 04-04-2008, 07:30 PM   #22
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Quote:
Originally Posted by Vicious
There I fixed my OP!
why did you take out that part...I think it was a great analogy and very descriptive!
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Old 04-04-2008, 07:30 PM   #23
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Well lets see...[sYn] lost to KBN by 27 caps. KBN lost to the goodfellas by 12 caps. I can't see another way around this upcoming match
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Old 04-04-2008, 07:41 PM   #24
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Quote:
Originally Posted by SirTiger
Well lets see...[sYn] lost to KBN by 27 caps. KBN lost to the goodfellas by 12 caps. I can't see another way around this upcoming match
You seem to forget that half of our defense for the entirety of the first round did not receive any flag taken notifications via voice/on screen, including our demoman who was piping the flag, which caused us about 8 or 9 caps. Our moralle after that was low because melfina was getting 200+ ping, vicious was getting under 20 fps constant, and zatoichi was getting 30+ loss constant. If none of that were a factor, we would have won. So yeah, you can take your biased 27 cap score and shove it us yo ass. :P
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Old 04-04-2008, 08:18 PM   #25
VinnytheBoss
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Quote:
Originally Posted by KubeDawg
You seem to forget that half of our defense for the entirety of the first round did not receive any flag taken notifications via voice/on screen, including our demoman who was piping the flag, which caused us about 8 or 9 caps. Our moralle after that was low because melfina was getting 200+ ping, vicious was getting under 20 fps constant, and zatoichi was getting 30+ loss constant. If none of that were a factor, we would have won. So yeah, you can take your biased 27 cap score and shove it us yo ass. :P

yo holy shit........thats about every excuse known to multiplayer games bottled up into one post heheheheheheheheh
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Old 04-04-2008, 09:43 PM   #26
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Your point?
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Old 04-04-2008, 10:16 PM   #27
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Quote:
Originally Posted by VinnytheBoss
yo holy shit........thats about every excuse known to multiplayer games bottled up into one post heheheheheheheheh
rofl I broke out laughing reading this one lol.

The only thing really missing is a few disconnects with delayed rejoins
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Old 04-04-2008, 11:18 PM   #28
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Different team. Different match. What kind've leaders would we be if we didn't support our own cause?

Not to mention I'm afraid I don't believe skillet would let his men shoot at you vinny. He thinks your face is too pretty.
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Old 04-05-2008, 03:11 PM   #29
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Quote:
Originally Posted by Vicious
Different team. Different match. What kind've leaders would we be if we didn't support our own cause?

Not to mention I'm afraid I don't believe skillet would let his men shoot at you vinny. He thinks your face is too pretty.
realists.
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Old 04-05-2008, 06:28 PM   #30
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Hope fellas win this one... Didn't think I'd ever be thinking that.
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Old 04-05-2008, 07:00 PM   #31
VinnytheBoss
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Quote:
Originally Posted by SmellyCat
Hope fellas win this one... Didn't think I'd ever be thinking that.

why?
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Old 04-05-2008, 08:10 PM   #32
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Because I'm gonna start a mother fuckin war.
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Old 04-08-2008, 12:29 AM   #33
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Quote:
Originally Posted by VinnytheBoss
yo holy shit........thats about every excuse known to multiplayer games bottled up into one post heheheheheheheheh
ROFL
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Old 04-08-2008, 01:14 AM   #34
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:)

I consider startec the best non ported map around, but anyway it could look hard to defend, but if u use 2 sentrys down, aimed to each tunnel, a engie near water entrance and a engie in one of the entrances and a sold in the most movimentaded entrance it can be defended :P
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Old 04-08-2008, 01:33 AM   #35
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It's weird. Most of the people in #ff.pickup think it's a terrible map . I'm with them on that.
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Old 04-08-2008, 01:42 AM   #36
VinnytheBoss
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Quote:
Originally Posted by =AS= zE
I consider startec the best non ported map around, but anyway it could look hard to defend, but if u use 2 sentrys down, aimed to each tunnel, a engie near water entrance and a engie in one of the entrances and a sold in the most movimentaded entrance it can be defended :P

hey I know you EURO's do things different...but I really cant see that stopping our offense...we should scrim sometime tho just to be sure

come on #goodfellas on gamesurge...id love to play you AS guys
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Old 04-08-2008, 03:21 AM   #37
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no FX predictions?
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Old 04-08-2008, 03:26 AM   #38
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Quote:
Originally Posted by Mortifer Soldat`ch
no FX predictions?
FX has a bye.
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Old 04-08-2008, 01:08 PM   #39
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Quote:
Originally Posted by =AS= zE
I consider startec the best non ported map around, but anyway it could look hard to defend, but if u use 2 sentrys down, aimed to each tunnel, a engie near water entrance and a engie in one of the entrances and a sold in the most movimentaded entrance it can be defended :P
I've discovered many defenses that are quite effective on this map, but more than one sentry is more trouble than it's worth, really. If you take one or both down you'll have a time getting them back up.

This map can also be effectively guarded WITHOUT any engineers. Odd, I know. But it's completely do-able. For what the engy has in SG power, he greatly lacks on 1o1 ability, especially against the medic (which I believe will be the popular choice for this map on offense). A well coordinated offense would have no problem taking down SGs if the whole defense was engy. A good medic takes down a good engy every single time in 1o1 and the super nailgun destroys SGs fast, especially unguarded ones.
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Old 04-08-2008, 02:36 PM   #40
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Yeah we were fucking around with 2 sgs the other day and it didn't work out too well
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