Fortress Forever

Go Back   Fortress Forever > Help & Technical > FF Technical Support

Reply
 
Thread Tools Display Modes
Old 09-20-2007, 10:07 PM   #1
Apathy
 
Join Date: Sep 2007
Posts Rated Helpful 0 Times
[Ultimate FPS for FF Guide] - v1.0

Ok, I've been looking over these forums long enough to see that 1/2 of the questions asked here are about FPS. I hope to end 75% of them with this guide. Because I'm no good with introductions, I'll jump strait in.

Note: This guide is to help give the BEST fps. Your game will not look good at all. I will provide an FPS config later on that is a mixture of fps and looks. (Imo, I slanted it more towards looks, but w.e )

Contents

Windows Settings / Drivers

Game Settings Outside of FF

Other / Ingame Settings




Windows Settings / Drivers

This is a topic that is often overlooked when trying to get the best FPS possible. The first and foremost important thing to do is update your drivers. The best drivers, for Nvidia cards atleast, that I have found are from

http://www.tweakforce.com/

Simply find the driver that is specified for your computer specs (vista/xp - 34/64 bit) and install. For people who need help installing drivers, keep reading.

1. Download Driver Cleaner at http://downloads.guru3d.com/download.php?det=745
2. Download a driver
3. Go to Control Panel > Add/Remove Applications > Find your driver (Nvidia Drivers for Nvidia Cards) > Uninstall
3. Reboot into safe mode (F8 during boot up)
4. On reboot into safe mode WinXP SP1/SP2 will auto detect and install drivers. Just let it do its thing. If you can cancel out of the auto install hardware wizard then skip the rest and run Driver Cleaner! If you can NOT cancel out of auto detect wizard then...
5. Navigate to device manager->display adapter->uninstall and/or remove your display adapter but do not reboot
6. Disable any AntiVirus Software (If you don't disable is than it could give trouble)
7. Run CC Cleaner (not needed, but recommended)
8. Run Driver Cleaner
9. Empty recycle bin and reboot
10. Install the new drivers and control panel


After getting new drivers, see these links to optimize the drivers

for Nvidia
http://www.tweakguides.com/NVFORCE_1.html

for ATI
http://www.tweakguides.com/ATICAT_1.html

Ok, so now you have installed your drivers and configures them. Now its time to tweak windows to make it run faster. First, disable all that useless stuff in windows.

http://picsend.net/images/687947step1.JPG
(Yes, I run XP - that is a skin)

http://picsend.net/images/182465step2.JPG

http://picsend.net/images/397975step3.JPG

http://picsend.net/images/849671step4.JPG

http://picsend.net/images/842449step5.JPG

http://picsend.net/images/940352step6.JPG


Next, I have two fun programs to run =]

(PC Booster)
http://www.rainbowsoft.info/?p=2038

(CCleaner - Make sure to run the registry fixer, too)
http://www.filehippo.com/download_ccleaner/

Now, there is only one last guide to read for the rest of this FPS guide. I know its long and I sure as hell didn't read through all of it (157 pages). But, it is a good source of information and windows tweaks. One for vista and XP.

http://www.tweakguides.com/TGTC.html

One last great sight for XP tweaks is

http://www.tweakxp.com/

Game Settings Outside of FF

This section can have a huge impact on fps, so read carefully. There are only two parts to this section, an FPS config and launch options. That being said, it will be decently short .

I'll start out with launch options. For those of you who have no idea what I am talking about, just stay reading. If you know how to get to launch options, don't bother looking these three pictures.

http://picsend.net/images/254931o1.JPG

http://picsend.net/images/174840o2.JPG

http://picsend.net/images/617349o3.JPG


Ok, now that you know where to set the launch options for FF, I'll go ahead a list them. Don't forget to seperate each command. (ie. -w 1440 -h 900 +exec autoexec.cfg -dxlevel 70 -noforcemspd -noforcemparms -noforcemaccel -heapsize 786432)

-w // -h
-w (width) and -h (hight) are for setting a resolution (800x600 etc.) for your game to run in. This is helpful for people who have the problem of hl2 games resting their resolution every time they load the game (like me). Also, try setting your resolution lower for better FPS. (Although, default resolution for ALL lcd monitors will always be the best)

+exec autoexec.cfg
This command doesn't actualy do anything the game isn't supposed to do. Unfotinitnly, sometimes hl2 doesn't exec the autoexec.cfg when it loads, so I recomend puting this in your launch options if you use your autoexec.cfg

-dxlevel
This command, popularized by its effects on fps, changed the DX level used in game. So, dxlevel 70 is the DX version 7, and DX level 80 is the DX version 8 and so on. I recommend this on -dxlevel 70 (this setting must be used if you choose to use my omg fps config)

-heapsize
(Taken from the steam forums - this is worded perfectly)

Set the amount of ram used by Steam. it is recommended to use 1/2 your available ram - so for the following:

* Ram - Heapsize
* 2 gigs - 1048576
* 1 gig - 524288
* 512 megs - 262144
* 256 megs - 131072
* 128 megs - 65536 (you should consider buying more ram)

-noforcemspd -noforcemparms -noforcemaccel
See http://www.fortress-forever.com/foru...ad.php?t=11136 (scroll down a bit)

When your done, simply hit ok then ok again. Your settings should never have to be reset - unless you reformat your computer or something .

Now for FPS configs. Ok - there is a lot to say about these, but I'll shorten it down for this guide. FPS configs do not work for everyone. They work best on bad computers - but not necessarily shitty ones. The first config I am going to show you is for decent computers. It is a mortified CS:S cevo fps config that has mat_picmip 0 and r_lod 0.

* To install FPS configs, put them in your autoexec.cfg located in your
Program Files\Steam\steamapps\SourceMods\FortressForever\c fg

Code:
//Decent Looking FPS Config
//----------------------
//Email all questions or concerns to mattdelhey@comcast.net
//Re-name this config to "autoexec.cfg" to enable

clear
echo "***********************"
echo "Decent FPS Configuration v1.0 loaded"
echo "http://hosted.filefront.com/aosonic"
echo "Email any questions or concerns to mattdelhey@comcast.net" 
echo "***********************"

// FPS Settings
// ----------------

    
//Cl_ Commands

rate "25000"
cl_cmdrate "101"            // Must be set to 100/101
cl_drawmonitors "0"            // changeable
cl_ejectbrass "0"            // changeable
cl_forcepreload "1"            // Preloads data while loading map
cl_interp "0.01"            // Must be set to .01
cl_interpolate "1"            // Must be set to 1
cl_lagcomp_errorcheck "1"        // changeable
cl_lagcompensation "1"            // changeable
cl_predictweapons "1"            // changeable
cl_pred_optimize "2"            // changeable
cl_phys_props_max "50"            // Must be set to 50+
cl_ragdoll_physics_enable "0"        // changeable
cl_ragdoll_collide "0"            // changeable
cl_smooth "1"                // changeable
cl_smoothtime "0.01"            // changeable
cl_updaterate "101"            // Must be set to 100/101


//Mat_ commands

mat_bloomscale "0"            // changeable
mat_bumpmap "0"                // changeable
mat_clipz "1"                // changeable
mat_colorcorrection "0"            // changeable
mat_compressedtextures "1"        // changeable
mat_debug_postprocessing_effects "0"    // Must be set to 0
mat_debugdepthmode "0"            // Must be set to 0
mat_debugdepthval "128"            // Must be set to 128
mat_debugdepthvalmax "256"        // Must be set to 256
mat_disable_bloom "1"            // changeable
mat_filterlightmaps "0"            // changeable
mat_forcehardwaresync "0"        // changeable
mat_hdr_enabled "0"            // changeable
mat_parallaxmap "0"            // changeable
mat_picmip "0"                // Must not be higher than 2
mat_reducefillrate "1"            // changeable
mat_specular "0"            // changeable
mat_vsync "0"                // changeable
mat_antialias "0"
mat_monitorgamma "1.6"
mat_texture_limit "-1"
mat_fastnobump "1"
mat_fastspecular "1"
mat_forceaniso "0"
mat_trilinear "1"



//R_ Commands

r_fastzreject "1"
r_decals "0"                // changeable
r_decal_cullsize "0"            // changeable
r_dopixelvisibility "0"            // changeable
r_drawbatchdecals "0"            // changeable
r_drawflecks "0"            // changeable
r_drawmodeldecals "0"            // changeable
r_dynamic "0"                // changeable
r_eyes "0"                // changeable
r_flex "0"                // changeable
r_lightaverage "1"            // Must be set to 1
r_lod "0"                // Must be set to -1/0/1/2
r_maxdlights "32"            // Must be set to 32
r_occlusion "1"                // changeable
r_renderoverlayfragment "0"        // changeable
r_rootlod "1"                // Must be set to 0/1/2
r_shadows "1"                // changeable
r_shadowmaxrendered "1"            // changeable
r_shadowrendertotexture "1"        // changeable
r_teeth "0"                // changeable
r_waterforceexpensive "0"        // changeable
r_waterdrawreflection "0"        // changeable
r_worldlights "2"            // Must be set to 2
r_worldlightmin "0.0002"        // Must be set to .0002

r_3dnow "1"                // changeable
r_mmx "1"                // changeable
r_sse "1"                // changeable
r_sse2 "1"                // changeable
r_3dsky 0                // changeable

//Rope_

rope_averagelight "0"            // changeable
rope_collide "0"            // changeable
rope_shake "0"                // changeable
rope_smooth "0"                // changeable
rope_smooth_minwidth "0"        // changeable
rope_smooth_minalpha "0"        // changeable
rope_smooth_maxalphawidth "0"        // changeable
rope_smooth_maxalpha "0"        // changeable
rope_smooth_enlarge "0"            // changeable
rope_subdiv "0"                // changeable
rope_wind_dist "0.01"            // changeable


//Miscellaneous

fps_max "101"                // Caps fps
func_break_max_pieces "0"        // changeable
gl_clear "1"                // Must be set to 1
jpeg_quality "100"            // Must be set to 100
mp_decals "0"                // changeable
net_showevents "0"            // Must be set to 0
props_break_max_pieces "0"        // changeable
props_break_max_pieces_perframe "0"    // changeable
snd_flushasync                
texture_budget_background_alpha "999    // changeable
texture_budget_panel_height "0"        // changeable
texture_budget_panel_width "0"        // changeable
voice_enable "1"            // changeable
voice_scale "1"                // changeable
voice_modenable "1"            // changeable
violence_agibs "1"            // changeable
violence_hgibs "1"            // changeable
violence_hblood "1"            // changeable
violence_ablood "1"            // changeable
Alright, next is the major FPS config. This WILL make your game look like fuck. But, I believe, it is the best config out there. I took DT's fps config from the gotfrag forums and added more commands.

There has been a lot of speculation on my config that it makes spys, while cloaked, see able. I have never experienced this, and so I will say that you MUST use -dxlevel 70 with this config. If you do not, it is considered cheating. The reason I am reposting this config is that not only is it important, but I have seen it posted on many other sites without my permission or even credit. Also, I have pmed the mod who took it down two times over the last week without a reply.
[Edit by GeoKill] I Fix the config so Spies remain cloaked

Anyways - here it is

Code:
//----------------------
//Email all questions or concerns to mattdelhey@comcast.net
//Re-name this config to "autoexec.cfg" to enable

clear
echo "***********************"
echo "Decent FPS Configuration v1.0 loaded"
echo "http://hosted.filefront.com/aosonic"
echo "Email any questions or concerns to mattdelhey@comcast.net" 
echo "***********************"

// FPS Settings
// ----------------

sv_cheats 1
sv_unlag                     "1"
cl_cmdrate                     "100"
cl_interp                     "0.01"
cl_interpolate                     "1"
cl_lagcomp_errorcheck                "1"
cl_lagcompensation                 "1"
cl_pred_optimize                 "2"
cl_predictweapons                 "1"
cl_resend                    "6"
cl_smooth                     "1"
cl_smoothtime                     "0.01"
cl_timeout                     "30"
cl_updaterate                     "100"
net_maxfragments                 "1280"
net_maxfragments                 "1280"
rate                         "25000"
adsp_debug                    "0"
blink_duration                     "0"
budget_averages_window                 "0"
budget_background_alpha             "0"
budget_history_numsamplesvisible         "0"
budget_history_range_ms             "5"
budget_peaks_window                "0"
budget_show_averages                 "0"
budget_show_history                 "0"
budget_show_peaks                 "0"
cl_allowdownload                 "0"
cl_allowupload                    "0"
cl_class                    "default"
cl_detaildist                    "0"
cl_detailfade                    "0"
cl_drawmonitors                 "0"
cl_playback_screenshots             "1"
cl_ejectbrass                     "0"
cl_forcepreload                 "1"
cl_lagcompensation                 "1"
cl_logofile                     "0"
cl_rumblescale                    "0"
cl_show_splashes                 "0"
cl_wpn_sway_interp                 "0"
cl_wpn_sway_scale                "0"
closecaption                    "0"
demo_recordcommands                "1"
dsp_water                     "14"
flex_smooth                    "0"
g_ragdoll_fadespeed                 "0"
g_ragdoll_important_maxcount            "0"
g_ragdoll_lvfadespeed                "0"
g_ragdoll_maxcount                 "0"
gl_clear                     "0"
hud_centerid                     "0"
hud_fastswitch                     "1"
jpeg_quality                     "100"
lod_TransitionDist                    "0"
lod_enable                     "1"
mat_aaquality                    "0"
mat_antialias                     "0"
mat_autoexposure_max                "0"
mat_autoexposure_min                 "0"
mat_bloomamount_rate                 "0.05f"
mat_bloomscale                     "0"
mat_bufferprimitives                "1"
mat_bumpbasis                    "0"
mat_bumpmap                     "0"
mat_clipz                     "1"
mat_colorcorrection                "0"
mat_compressedtextures                 "1"
mat_debug_autoexposure                 "0"
mat_debug_bloom                 "0"
mat_debug_postprocessing_effects         "0"
mat_debug_process_halfscreen             "0"
mat_debugalttab                 "0"
mat_debugdepth                     "0"
mat_debugdepthmode                 "0"
mat_debugdepthval                 "0"
mat_debugdepthvalmax                 "0"
mat_disable_bloom                 "1"
mat_disable_fancy_blending            "1"
mat_disable_lightwarp                "1"
mat_disable_ps_patch                "1"
mat_envmapsize                     "0"
mat_envmaptgasize                 "0"
mat_fastnobump                     "1"
mat_fastspecular                                "1"
mat_filterlightmaps                 "0"
mat_force_bloom                 "0"
mat_forceaniso                     "0"
mat_forcehardwaresync                 "0"
mat_forcemanagedtextureintohardware         "0"
mat_framebuffercopyoverlaysize             "0"
mat_hdr_enabled                 "0"
mat_hdr_level                    "0"
mat_hdroverbrightrange                 "16"
mat_leafvis                    "0"
mat_monitorgamma                 "1.6"
mat_norendering                    "0"
mat_parallaxmap                    "0"
mat_parallaxmap                 "0"
mat_picmip                     "2"
mat_reducefillrate                 "1"
mat_shadowstate                    "0"
mat_showlightmappage                 "-1"
mat_specular                     "0"
mat_surfacemat                     "0"
mat_texture_limit                "-1"
mat_trilinear                     "0"
mat_vsync                     "0"
mat_wateroverlaysize                 "0"
mp_decals                     "0"
muzzleflash_light                 "0"
net_showevents                    "0"
r_PhysPropStaticLighting             "0"
r_RainSimulate                    "0"
r_TransitionSensitivity                "0"
r_WaterDrawReflection                 "0"
r_WaterDrawRefraction                "0"
r_ambientboost                    "0"
r_ambientfactor                    "1"
r_ambientfraction                 "0.1"
r_avglight                     "1"
r_cheapwaterend                 "1"
r_cheapwaterstart                "1"
r_decal_cullsize                 "0"
r_decals                     "0"
r_drawdecals                    "0"
r_dopixelvisibility                 "0"
r_drawbatchdecals                 "0"
r_drawdetailprops                 "0"
r_drawflecks                     "0"
r_drawflecks                     "0"
r_drawmodelstatsoverlaymax            "1.5"
r_drawmodelstatsoverlaymin            "0.01"
r_drawspecificstaticprop            "0"
r_dynamic                     "0"
r_eyeglintlodpixels                 "0"
r_eyegloss                     "0"
r_eyemove                     "0"
r_eyes                         "0"
r_eyeshift_x                     "0"
r_eyeshift_y                     "0"
r_eyeshift_z                     "0"
r_eyesize                     "0"
r_fastzreject                    "0"
r_flashlightrendermodels            "0"
r_flashlightrenderworld                "0"
r_flex                         "0"
r_forcewaterleaf                "0"
r_lightaverage                     "0"
r_lod                         "2"
r_lod_noupdate                    "1"
r_maxdlights                    "0"
r_maxnewsamples                    "0"
r_maxsampledist                    "0"
r_minnewsamples                 "0"
r_norefresh                     "0"
r_occlusion                     "0"
r_phong                        "0"
r_rainalpha                    "0.001"
r_renderoverlayfragment             "0"
r_rootlod                     "2"
r_ropetranslucent                 "0"
r_shadowmaxrendered                 "32"
r_shadowrendertotexture             "1"
r_shadows                     "1"
r_shadows                                       "1"
r_spray_lifetime                "0.1"
r_teeth                     "0"
r_visualizeproplightcaching            "1"
r_waterdrawreflection                 "0"
r_waterforceexpensive                 "0"
r_waterforceexpensive                 "0"
r_waterforceexpensive                 "0"
r_waterforcereflectentities            "0"
r_worldlightmin                 "0"
r_worldlights                     "0"
scene_showfaceto                "0"
scene_showlook                    "0"
scene_showmoveto                 "0"
showhitlocation                 "1"
spec_scoreboard                 "0"
sv_alternateticks                "0"
texture_budget_background_alpha         "9999999"
texture_budget_panel_height             "0"
texture_budget_panel_width             "0"
cl_downloadfilter                "nosounds"
dsp_enhance_stereo                "0"
dsp_slow_cpu                                "1"
dsp_spatial                     "40"
dsp_speaker                     "50"
dsp_volume                     "2"
hud_centerid                     "1"
snd_async_fullyasync                 "0"
snd_digital_surround                 "1"
snd_flushasync
snd_mixahead                    "0.1"
snd_musicvolume                    "0"
snd_noextraupdate                "1"
snd_profile                     "0"
snd_duckerthreshold                "0.15"
snd_duckerreleasetime                "2.5"
snd_duckerattacktime                "0.5"
snd_ducktovolume                "0.55"
suitvolume                    "0"
sv_voiceenable                     "0"
voice_enable                                "1"
voice_modenable                                "1"
voice_scale                                 "1"
volume                         "1"
con_enable                     "1"
fps_max                     "101"
func_break_max_pieces                 "0"
npc_height_adjust                "1"
props_break_max_pieces                 "0"
props_break_max_pieces_perframe         "0"
r_3dnow                        "1"
r_3dsky                        "0"
r_mmx                         "1"
r_sse                         "1"
r_sse2                         "1"
weapon_showproficiency                 "0"
rope_averagelight                 "0"
rope_collide                     "0"
rope_shake                     "0"
rope_smooth                     "0"
rope_smooth_enlarge                 "0"
rope_smooth_maxalpha                 "0"
rope_smooth_maxalphawidth             "0"
rope_smooth_minalpha                 "0"
rope_smooth_minwidth                 "0"
rope_subdiv                     "0"
rope_wind_dist                     "0.01"
cl_phys_props_max                 "50"
cl_ragdoll_collide                "0"
r_drawmodeldecals                 "0"
r_maxmodeldecal                    "0"
r_maxmodeldecal                 "0"
r_modellodscale                 "1"
ragdoll_sleepaftertime                "0"
violence_ablood                 "1"
violence_agibs                     "1"
violence_hblood                 "1"
violence_hgibs                     "1"
R_Entity                    "0"
Mat_SurfaceID                    "0"
ShowBudget_Texture                "0"
cl_phys_props_enable                "0"
cl_windspeed                    "0"
mat_hdr_manual_tonemap_rate            "0"


echo FF fps config loaded
Other / Ingame Settings

For ingame settings, fps wise, there is really only one. That is resolution. Resolution plays a larger part in gameplay then one might think. It affects mouse movement and sensitivity and also fov and player scaling. The most important thing to remember when dealing with resolution is that they are personal preference.

When dealing with resolution and LCD monitors, especially large ones, there is one simple rule. Use your desktop resolution, or the default resolution for your monitor. This will ensure that the game runs correctly, no matter how annoying and different it might seem at first playing on it.

For 'other' settings, I could go on for pages. As for now, I will leave this section condensed and I will return to it in later versions of this guide. The first thing I would like to point out is Reforce. It permanently fixes the XP problem of monitors reseting refresh rates loading apps. The program is easy to run and should not require any extra help. I recommend using 100 refresh for CRT monitors and 75 for LCD.

http://www.majorgeeks.com/download.php?det=1847

I'll leave this section for that at this moment. Expect this specific section to be updated later.


Thanks for reading my FPS guide. Please remember, this is my first version of the guide and I hastily wrote it in about an hour. If you have any questions or comments please PM me or email me at mattdelhey@comcast.net. As for later versions, I will hopefully be able to update this by tomorrow (the 21st). A final note to any mods - PLEASE STICKY THIS! I see way to many posts on FPS that this guide specifically addresses.

Might as well throw in another note while I am at it . If you have any suggestions or spot a mistake PLEASE inform me! I make mistakes!

Last edited by Apathy; 09-20-2007 at 11:14 PM.
Apathy is offline   Reply With Quote


Old 09-20-2007, 10:25 PM   #2
4est
Fortress Forever Staff
 
4est's Avatar
 
Join Date: Mar 2007
Location: OK
Posts Rated Helpful 0 Times
Send a message via Yahoo to 4est
That is quite an epic post. If I might be so ...uh... negative as to give a suggestion. You might want to change

4. Reboot your computer
5. Run driver cleaner and clear out your old driver
6. Install new driver
7. Reinstall

to better reflect the driver cleaner instructions of:

3. Reboot into safe mode (F8 during boot up)
4. On reboot into safe mode WinXP SP1/SP2 will auto detect and install drivers. Just let it do its thing. If you can cancel out of the auto install hardware wizard then skip the rest and run Driver Cleaner! If you can NOT cancel out of auto detect wizard then...
5. Navigate to device manager->display adapter->uninstall and/or remove your display adapter but do not reboot
6. Disable any AntiVirus Software (If you don't disable is than it could give trouble)
7. Run Cab Cleaner (not needed, but recommended)
8. Run Driver Cleaner
9. Empty recycle bin and reboot
10. Install the new drivers and control panel

I assume you were just using the KISS priciple. Anyway, great post and thanks.
__________________
Welcome to ZOMBOCOM!
Support FF:
4est is offline   Reply With Quote


Old 09-20-2007, 11:10 PM   #3
Apathy
 
Join Date: Sep 2007
Posts Rated Helpful 0 Times
Thanks for the feed back. I'll go ahead and put that in.

Also, thanks for doing a lot of work for me and editing the command out. I had never experienced the problem so I thought it was to do with -dxlevel 90 or something
Apathy is offline   Reply With Quote


Old 09-20-2007, 11:14 PM   #4
GeoKill----->
Community Member
Server Owner
Beta Tester
Forum Moderator
 
GeoKill----->'s Avatar
 
Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout
Gametype: AvD
Affiliations: :e0:Eternal Order Leader
Posts Rated Helpful 12 Times
Quote:
Originally Posted by Apathy
Also, thanks for doing a lot of work for me and editing the command out. I had never experienced the problem so I thought it was to do with -dxlevel 90 or something
Yeah it just one command that does this, pretty sure in the next patch, that command will be removed. This thread was deleted cause of that and you seem to put a lot of work into this that I had to fix it and revive it.
__________________

:e0: Will live on Forever
Support FF:
GeoKill-----> is offline   Reply With Quote


Old 09-20-2007, 11:19 PM   #5
4est
Fortress Forever Staff
 
4est's Avatar
 
Join Date: Mar 2007
Location: OK
Posts Rated Helpful 0 Times
Send a message via Yahoo to 4est
Quote:
Originally Posted by GeoKill----->
Yeah it just one command that does this, pretty sure in the next patch, that command will be removed. This thread was deleted cause of that and you seem to put a lot of work into this that I had to fix it and revive it.
Thanks Geo... you are a step ahead.
__________________
Welcome to ZOMBOCOM!
Support FF:
4est is offline   Reply With Quote


Old 09-21-2007, 06:32 AM   #6
NewKleer
 
Join Date: Sep 2007
Posts Rated Helpful 0 Times
Quote:
Originally Posted by Apathy
For ingame settings, fps wise, there is really only one. That is resolution.
One thing that is extremely important that people know about is currently FPS in spam/action in FF is HIGHLY dependant on CPU speed, assuming you have a "reasonable" graphics card.

In this context, a "reasonable" graphics card is one that wont show a huge difference in FPS between different resolutions. (eg 640 vs 1024).

Eg. E6850 3GHZ C2D will get almost double the FPS of a P4 3.0GHZ in spam with say a 8800GTS. FPS scales almost linearly with CPU speed in high action/spam.

I've seen many people suggest to someone with a P4 to just get a good 8800GTS/X2900XT and all will be fine. I can tell you it wont be, you might get 500FPS on an empty server, but that will drop massively in spam unless you have CPU to back it up.

Generally speaking, 3ghz C2D = 5.5ghz P4 = 4ghz AMD

Case in point: overclocking E6750 20% from 2.66 to 3.2 resulted in a 19% FPS increase in a major spam push timedemo i recorded. Almost entirely linear increase (8800GTS, 1280, 4xAA).
NewKleer is offline   Reply With Quote


Old 09-22-2007, 01:29 PM   #7
Mirage
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
This config really helped my FPS!
Do you know which commands makes signs/doors/boxes disapear until you're close?
Quite frustrating trying to shoot people behind boxes that I can't see and not being able to see the well door buttons.
Mirage is offline   Reply With Quote


Old 09-22-2007, 08:03 PM   #8
GeoKill----->
Community Member
Server Owner
Beta Tester
Forum Moderator
 
GeoKill----->'s Avatar
 
Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout
Gametype: AvD
Affiliations: :e0:Eternal Order Leader
Posts Rated Helpful 12 Times
May be a Dxlevel 7 thing or... Try messing around with the lod commands
lod_TransitionDist
lod_enable
r_lod
r_lod_noupdate
__________________

:e0: Will live on Forever
Support FF:
GeoKill-----> is offline   Reply With Quote


Old 09-28-2007, 03:18 AM   #9
Zatoichi
 
Zatoichi's Avatar
 
Join Date: Jul 2007
Location: Upstate New York
Posts Rated Helpful 0 Times
apathy is that vista inspirat? looks like my desktop(thats what im running)
Zatoichi is offline   Reply With Quote


Old 09-28-2007, 03:56 AM   #10
Ihmhi
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff
 
Ihmhi's Avatar
 
Join Date: Mar 2007
Location: Newark, NJ, United States
Class/Position: A little bit o' everythin'
Gametype: Also a little bit o' everythin'
Affiliations: [AE] Asseater, *SJB Straight Jacket Brigade
Posts Rated Helpful 3 Times
Send a message via AIM to Ihmhi Send a message via MSN to Ihmhi Send a message via Yahoo to Ihmhi
Aw crap, how did he get the new sniper models with their upgraded ARs?

joking.
__________________
Support FF:
Anime: The Thread: Reloaded
The one and only anime thread on these here forums.

Select the pistol, and then, select your horse.
Ihmhi is offline   Reply With Quote


Old 09-29-2007, 05:20 AM   #11
doomsniper
Guest
 
Posts Rated Helpful 7 Times
I sort of messed up my graphics, do you have the default graphic options?

The current problem is that the models seem to reflect a ridiculous amount of light, so they look very shiny.

Never mind, I took out the autoexec.cfg then added:

Code:
-autoconfig
Fixed the odd shiny model problem.

Last edited by doomsniper; 09-29-2007 at 05:48 AM.
  Reply With Quote


Old 09-29-2007, 10:47 AM   #12
JECS
 
Join Date: Jul 2007
Posts Rated Helpful 0 Times
for future references shiny models is usually because either mat_bumpmap or mat_specular are enabled/disabled. they can both be 1 at the same time or 0 at the same time. but if one is 0 and one is 1 then models with have a shiny white appearance. having them both set to 0 will give you a better fps, 1 will make things look slightly better. if you are going to play with these settings while you are not connected to a server, otherwise your computer will hang for like 10 seconds depending on how good it is (based on single core 32bit @2.5ghz, 6800gt xt, 1gb ram) sometimes these commands like to re-enable themselves so having them in the autoconfig is recommended if you want to use them so as not to forget.

ps vista sucks.
JECS is offline   Reply With Quote


Old 10-02-2007, 06:30 PM   #13
sAt.
Guest
 
Posts Rated Helpful 7 Times
Quote:
I will say that you MUST use -dxlevel 70 with this config. If you do not, it is considered cheating.
Could you tell us which settings exactly do cause the cheat violation? I would just like to know which ones I can still use with "-dxlevel 81".
  Reply With Quote


Old 10-02-2007, 07:06 PM   #14
greenday5494
Holy shit, thats kerrigan!
D&A Member
 
greenday5494's Avatar
 
Join Date: Sep 2007
Class/Position: D, whatever the team needs, usually engy
Gametype: AvD
Affiliations: None
Posts Rated Helpful 1 Times
Quote:
Originally Posted by JECS
for future references shiny models is usually because either mat_bumpmap or mat_specular are enabled/disabled. they can both be 1 at the same time or 0 at the same time. but if one is 0 and one is 1 then models with have a shiny white appearance. having them both set to 0 will give you a better fps, 1 will make things look slightly better. if you are going to play with these settings while you are not connected to a server, otherwise your computer will hang for like 10 seconds depending on how good it is (based on single core 32bit @2.5ghz, 6800gt xt, 1gb ram) sometimes these commands like to re-enable themselves so having them in the autoconfig is recommended if you want to use them so as not to forget.

ps vista sucks.
ok. WTF, you have no reason or idea about vista. even though i have XP, why are you jumping on the bandwagon that vista sucks? its a good OS, its just missing some drivers, thats about it.
but, im going to be a total hiprocrit and say this:

P.S. UbiSoft sucks.
greenday5494 is offline   Reply With Quote


Old 01-09-2008, 06:10 AM   #15
WATER
D&A Member
 
WATER's Avatar
 
Join Date: Dec 2007
Posts Rated Helpful 0 Times
saving gamma settings

Anything I can do to keep from resetting gamma setting everytime I play?
WATER is offline   Reply With Quote


Old 01-09-2008, 06:56 AM   #16
Jester
Fortress Forever Staff
 
Jester's Avatar
 
Join Date: Sep 2007
Class/Position: O: Scout
Affiliations: {NFO} - New Family Order
Posts Rated Helpful 0 Times
Execute your config every time you join a server or put a execute line in each of your class config files so it runs each time you spawn.
Jester is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:21 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.