09-20-2007, 10:07 PM | #1 |
Join Date: Sep 2007
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[Ultimate FPS for FF Guide] - v1.0
Ok, I've been looking over these forums long enough to see that 1/2 of the questions asked here are about FPS. I hope to end 75% of them with this guide. Because I'm no good with introductions, I'll jump strait in.
Note: This guide is to help give the BEST fps. Your game will not look good at all. I will provide an FPS config later on that is a mixture of fps and looks. (Imo, I slanted it more towards looks, but w.e ) Contents Windows Settings / Drivers Game Settings Outside of FF Other / Ingame Settings Windows Settings / Drivers This is a topic that is often overlooked when trying to get the best FPS possible. The first and foremost important thing to do is update your drivers. The best drivers, for Nvidia cards atleast, that I have found are from http://www.tweakforce.com/ Simply find the driver that is specified for your computer specs (vista/xp - 34/64 bit) and install. For people who need help installing drivers, keep reading. 1. Download Driver Cleaner at http://downloads.guru3d.com/download.php?det=745 2. Download a driver 3. Go to Control Panel > Add/Remove Applications > Find your driver (Nvidia Drivers for Nvidia Cards) > Uninstall 3. Reboot into safe mode (F8 during boot up) 4. On reboot into safe mode WinXP SP1/SP2 will auto detect and install drivers. Just let it do its thing. If you can cancel out of the auto install hardware wizard then skip the rest and run Driver Cleaner! If you can NOT cancel out of auto detect wizard then... 5. Navigate to device manager->display adapter->uninstall and/or remove your display adapter but do not reboot 6. Disable any AntiVirus Software (If you don't disable is than it could give trouble) 7. Run CC Cleaner (not needed, but recommended) 8. Run Driver Cleaner 9. Empty recycle bin and reboot 10. Install the new drivers and control panel After getting new drivers, see these links to optimize the drivers for Nvidia http://www.tweakguides.com/NVFORCE_1.html for ATI http://www.tweakguides.com/ATICAT_1.html Ok, so now you have installed your drivers and configures them. Now its time to tweak windows to make it run faster. First, disable all that useless stuff in windows. http://picsend.net/images/687947step1.JPG (Yes, I run XP - that is a skin) http://picsend.net/images/182465step2.JPG http://picsend.net/images/397975step3.JPG http://picsend.net/images/849671step4.JPG http://picsend.net/images/842449step5.JPG http://picsend.net/images/940352step6.JPG Next, I have two fun programs to run =] (PC Booster) http://www.rainbowsoft.info/?p=2038 (CCleaner - Make sure to run the registry fixer, too) http://www.filehippo.com/download_ccleaner/ Now, there is only one last guide to read for the rest of this FPS guide. I know its long and I sure as hell didn't read through all of it (157 pages). But, it is a good source of information and windows tweaks. One for vista and XP. http://www.tweakguides.com/TGTC.html One last great sight for XP tweaks is http://www.tweakxp.com/ Game Settings Outside of FF This section can have a huge impact on fps, so read carefully. There are only two parts to this section, an FPS config and launch options. That being said, it will be decently short . I'll start out with launch options. For those of you who have no idea what I am talking about, just stay reading. If you know how to get to launch options, don't bother looking these three pictures. http://picsend.net/images/254931o1.JPG http://picsend.net/images/174840o2.JPG http://picsend.net/images/617349o3.JPG Ok, now that you know where to set the launch options for FF, I'll go ahead a list them. Don't forget to seperate each command. (ie. -w 1440 -h 900 +exec autoexec.cfg -dxlevel 70 -noforcemspd -noforcemparms -noforcemaccel -heapsize 786432) -w // -h -w (width) and -h (hight) are for setting a resolution (800x600 etc.) for your game to run in. This is helpful for people who have the problem of hl2 games resting their resolution every time they load the game (like me). Also, try setting your resolution lower for better FPS. (Although, default resolution for ALL lcd monitors will always be the best) +exec autoexec.cfg This command doesn't actualy do anything the game isn't supposed to do. Unfotinitnly, sometimes hl2 doesn't exec the autoexec.cfg when it loads, so I recomend puting this in your launch options if you use your autoexec.cfg -dxlevel This command, popularized by its effects on fps, changed the DX level used in game. So, dxlevel 70 is the DX version 7, and DX level 80 is the DX version 8 and so on. I recommend this on -dxlevel 70 (this setting must be used if you choose to use my omg fps config) -heapsize (Taken from the steam forums - this is worded perfectly) Set the amount of ram used by Steam. it is recommended to use 1/2 your available ram - so for the following: * Ram - Heapsize * 2 gigs - 1048576 * 1 gig - 524288 * 512 megs - 262144 * 256 megs - 131072 * 128 megs - 65536 (you should consider buying more ram) -noforcemspd -noforcemparms -noforcemaccel See http://www.fortress-forever.com/foru...ad.php?t=11136 (scroll down a bit) When your done, simply hit ok then ok again. Your settings should never have to be reset - unless you reformat your computer or something . Now for FPS configs. Ok - there is a lot to say about these, but I'll shorten it down for this guide. FPS configs do not work for everyone. They work best on bad computers - but not necessarily shitty ones. The first config I am going to show you is for decent computers. It is a mortified CS:S cevo fps config that has mat_picmip 0 and r_lod 0. * To install FPS configs, put them in your autoexec.cfg located in your Program Files\Steam\steamapps\SourceMods\FortressForever\c fg Code:
//Decent Looking FPS Config //---------------------- //Email all questions or concerns to mattdelhey@comcast.net //Re-name this config to "autoexec.cfg" to enable clear echo "***********************" echo "Decent FPS Configuration v1.0 loaded" echo "http://hosted.filefront.com/aosonic" echo "Email any questions or concerns to mattdelhey@comcast.net" echo "***********************" // FPS Settings // ---------------- //Cl_ Commands rate "25000" cl_cmdrate "101" // Must be set to 100/101 cl_drawmonitors "0" // changeable cl_ejectbrass "0" // changeable cl_forcepreload "1" // Preloads data while loading map cl_interp "0.01" // Must be set to .01 cl_interpolate "1" // Must be set to 1 cl_lagcomp_errorcheck "1" // changeable cl_lagcompensation "1" // changeable cl_predictweapons "1" // changeable cl_pred_optimize "2" // changeable cl_phys_props_max "50" // Must be set to 50+ cl_ragdoll_physics_enable "0" // changeable cl_ragdoll_collide "0" // changeable cl_smooth "1" // changeable cl_smoothtime "0.01" // changeable cl_updaterate "101" // Must be set to 100/101 //Mat_ commands mat_bloomscale "0" // changeable mat_bumpmap "0" // changeable mat_clipz "1" // changeable mat_colorcorrection "0" // changeable mat_compressedtextures "1" // changeable mat_debug_postprocessing_effects "0" // Must be set to 0 mat_debugdepthmode "0" // Must be set to 0 mat_debugdepthval "128" // Must be set to 128 mat_debugdepthvalmax "256" // Must be set to 256 mat_disable_bloom "1" // changeable mat_filterlightmaps "0" // changeable mat_forcehardwaresync "0" // changeable mat_hdr_enabled "0" // changeable mat_parallaxmap "0" // changeable mat_picmip "0" // Must not be higher than 2 mat_reducefillrate "1" // changeable mat_specular "0" // changeable mat_vsync "0" // changeable mat_antialias "0" mat_monitorgamma "1.6" mat_texture_limit "-1" mat_fastnobump "1" mat_fastspecular "1" mat_forceaniso "0" mat_trilinear "1" //R_ Commands r_fastzreject "1" r_decals "0" // changeable r_decal_cullsize "0" // changeable r_dopixelvisibility "0" // changeable r_drawbatchdecals "0" // changeable r_drawflecks "0" // changeable r_drawmodeldecals "0" // changeable r_dynamic "0" // changeable r_eyes "0" // changeable r_flex "0" // changeable r_lightaverage "1" // Must be set to 1 r_lod "0" // Must be set to -1/0/1/2 r_maxdlights "32" // Must be set to 32 r_occlusion "1" // changeable r_renderoverlayfragment "0" // changeable r_rootlod "1" // Must be set to 0/1/2 r_shadows "1" // changeable r_shadowmaxrendered "1" // changeable r_shadowrendertotexture "1" // changeable r_teeth "0" // changeable r_waterforceexpensive "0" // changeable r_waterdrawreflection "0" // changeable r_worldlights "2" // Must be set to 2 r_worldlightmin "0.0002" // Must be set to .0002 r_3dnow "1" // changeable r_mmx "1" // changeable r_sse "1" // changeable r_sse2 "1" // changeable r_3dsky 0 // changeable //Rope_ rope_averagelight "0" // changeable rope_collide "0" // changeable rope_shake "0" // changeable rope_smooth "0" // changeable rope_smooth_minwidth "0" // changeable rope_smooth_minalpha "0" // changeable rope_smooth_maxalphawidth "0" // changeable rope_smooth_maxalpha "0" // changeable rope_smooth_enlarge "0" // changeable rope_subdiv "0" // changeable rope_wind_dist "0.01" // changeable //Miscellaneous fps_max "101" // Caps fps func_break_max_pieces "0" // changeable gl_clear "1" // Must be set to 1 jpeg_quality "100" // Must be set to 100 mp_decals "0" // changeable net_showevents "0" // Must be set to 0 props_break_max_pieces "0" // changeable props_break_max_pieces_perframe "0" // changeable snd_flushasync texture_budget_background_alpha "999 // changeable texture_budget_panel_height "0" // changeable texture_budget_panel_width "0" // changeable voice_enable "1" // changeable voice_scale "1" // changeable voice_modenable "1" // changeable violence_agibs "1" // changeable violence_hgibs "1" // changeable violence_hblood "1" // changeable violence_ablood "1" // changeable There has been a lot of speculation on my config that it makes spys, while cloaked, see able. I have never experienced this, and so I will say that you MUST use -dxlevel 70 with this config. If you do not, it is considered cheating. The reason I am reposting this config is that not only is it important, but I have seen it posted on many other sites without my permission or even credit. Also, I have pmed the mod who took it down two times over the last week without a reply. [Edit by GeoKill] I Fix the config so Spies remain cloaked Anyways - here it is Code:
//---------------------- //Email all questions or concerns to mattdelhey@comcast.net //Re-name this config to "autoexec.cfg" to enable clear echo "***********************" echo "Decent FPS Configuration v1.0 loaded" echo "http://hosted.filefront.com/aosonic" echo "Email any questions or concerns to mattdelhey@comcast.net" echo "***********************" // FPS Settings // ---------------- sv_cheats 1 sv_unlag "1" cl_cmdrate "100" cl_interp "0.01" cl_interpolate "1" cl_lagcomp_errorcheck "1" cl_lagcompensation "1" cl_pred_optimize "2" cl_predictweapons "1" cl_resend "6" cl_smooth "1" cl_smoothtime "0.01" cl_timeout "30" cl_updaterate "100" net_maxfragments "1280" net_maxfragments "1280" rate "25000" adsp_debug "0" blink_duration "0" budget_averages_window "0" budget_background_alpha "0" budget_history_numsamplesvisible "0" budget_history_range_ms "5" budget_peaks_window "0" budget_show_averages "0" budget_show_history "0" budget_show_peaks "0" cl_allowdownload "0" cl_allowupload "0" cl_class "default" cl_detaildist "0" cl_detailfade "0" cl_drawmonitors "0" cl_playback_screenshots "1" cl_ejectbrass "0" cl_forcepreload "1" cl_lagcompensation "1" cl_logofile "0" cl_rumblescale "0" cl_show_splashes "0" cl_wpn_sway_interp "0" cl_wpn_sway_scale "0" closecaption "0" demo_recordcommands "1" dsp_water "14" flex_smooth "0" g_ragdoll_fadespeed "0" g_ragdoll_important_maxcount "0" g_ragdoll_lvfadespeed "0" g_ragdoll_maxcount "0" gl_clear "0" hud_centerid "0" hud_fastswitch "1" jpeg_quality "100" lod_TransitionDist "0" lod_enable "1" mat_aaquality "0" mat_antialias "0" mat_autoexposure_max "0" mat_autoexposure_min "0" mat_bloomamount_rate "0.05f" mat_bloomscale "0" mat_bufferprimitives "1" mat_bumpbasis "0" mat_bumpmap "0" mat_clipz "1" mat_colorcorrection "0" mat_compressedtextures "1" mat_debug_autoexposure "0" mat_debug_bloom "0" mat_debug_postprocessing_effects "0" mat_debug_process_halfscreen "0" mat_debugalttab "0" mat_debugdepth "0" mat_debugdepthmode "0" mat_debugdepthval "0" mat_debugdepthvalmax "0" mat_disable_bloom "1" mat_disable_fancy_blending "1" mat_disable_lightwarp "1" mat_disable_ps_patch "1" mat_envmapsize "0" mat_envmaptgasize "0" mat_fastnobump "1" mat_fastspecular "1" mat_filterlightmaps "0" mat_force_bloom "0" mat_forceaniso "0" mat_forcehardwaresync "0" mat_forcemanagedtextureintohardware "0" mat_framebuffercopyoverlaysize "0" mat_hdr_enabled "0" mat_hdr_level "0" mat_hdroverbrightrange "16" mat_leafvis "0" mat_monitorgamma "1.6" mat_norendering "0" mat_parallaxmap "0" mat_parallaxmap "0" mat_picmip "2" mat_reducefillrate "1" mat_shadowstate "0" mat_showlightmappage "-1" mat_specular "0" mat_surfacemat "0" mat_texture_limit "-1" mat_trilinear "0" mat_vsync "0" mat_wateroverlaysize "0" mp_decals "0" muzzleflash_light "0" net_showevents "0" r_PhysPropStaticLighting "0" r_RainSimulate "0" r_TransitionSensitivity "0" r_WaterDrawReflection "0" r_WaterDrawRefraction "0" r_ambientboost "0" r_ambientfactor "1" r_ambientfraction "0.1" r_avglight "1" r_cheapwaterend "1" r_cheapwaterstart "1" r_decal_cullsize "0" r_decals "0" r_drawdecals "0" r_dopixelvisibility "0" r_drawbatchdecals "0" r_drawdetailprops "0" r_drawflecks "0" r_drawflecks "0" r_drawmodelstatsoverlaymax "1.5" r_drawmodelstatsoverlaymin "0.01" r_drawspecificstaticprop "0" r_dynamic "0" r_eyeglintlodpixels "0" r_eyegloss "0" r_eyemove "0" r_eyes "0" r_eyeshift_x "0" r_eyeshift_y "0" r_eyeshift_z "0" r_eyesize "0" r_fastzreject "0" r_flashlightrendermodels "0" r_flashlightrenderworld "0" r_flex "0" r_forcewaterleaf "0" r_lightaverage "0" r_lod "2" r_lod_noupdate "1" r_maxdlights "0" r_maxnewsamples "0" r_maxsampledist "0" r_minnewsamples "0" r_norefresh "0" r_occlusion "0" r_phong "0" r_rainalpha "0.001" r_renderoverlayfragment "0" r_rootlod "2" r_ropetranslucent "0" r_shadowmaxrendered "32" r_shadowrendertotexture "1" r_shadows "1" r_shadows "1" r_spray_lifetime "0.1" r_teeth "0" r_visualizeproplightcaching "1" r_waterdrawreflection "0" r_waterforceexpensive "0" r_waterforceexpensive "0" r_waterforceexpensive "0" r_waterforcereflectentities "0" r_worldlightmin "0" r_worldlights "0" scene_showfaceto "0" scene_showlook "0" scene_showmoveto "0" showhitlocation "1" spec_scoreboard "0" sv_alternateticks "0" texture_budget_background_alpha "9999999" texture_budget_panel_height "0" texture_budget_panel_width "0" cl_downloadfilter "nosounds" dsp_enhance_stereo "0" dsp_slow_cpu "1" dsp_spatial "40" dsp_speaker "50" dsp_volume "2" hud_centerid "1" snd_async_fullyasync "0" snd_digital_surround "1" snd_flushasync snd_mixahead "0.1" snd_musicvolume "0" snd_noextraupdate "1" snd_profile "0" snd_duckerthreshold "0.15" snd_duckerreleasetime "2.5" snd_duckerattacktime "0.5" snd_ducktovolume "0.55" suitvolume "0" sv_voiceenable "0" voice_enable "1" voice_modenable "1" voice_scale "1" volume "1" con_enable "1" fps_max "101" func_break_max_pieces "0" npc_height_adjust "1" props_break_max_pieces "0" props_break_max_pieces_perframe "0" r_3dnow "1" r_3dsky "0" r_mmx "1" r_sse "1" r_sse2 "1" weapon_showproficiency "0" rope_averagelight "0" rope_collide "0" rope_shake "0" rope_smooth "0" rope_smooth_enlarge "0" rope_smooth_maxalpha "0" rope_smooth_maxalphawidth "0" rope_smooth_minalpha "0" rope_smooth_minwidth "0" rope_subdiv "0" rope_wind_dist "0.01" cl_phys_props_max "50" cl_ragdoll_collide "0" r_drawmodeldecals "0" r_maxmodeldecal "0" r_maxmodeldecal "0" r_modellodscale "1" ragdoll_sleepaftertime "0" violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" R_Entity "0" Mat_SurfaceID "0" ShowBudget_Texture "0" cl_phys_props_enable "0" cl_windspeed "0" mat_hdr_manual_tonemap_rate "0" echo FF fps config loaded For ingame settings, fps wise, there is really only one. That is resolution. Resolution plays a larger part in gameplay then one might think. It affects mouse movement and sensitivity and also fov and player scaling. The most important thing to remember when dealing with resolution is that they are personal preference. When dealing with resolution and LCD monitors, especially large ones, there is one simple rule. Use your desktop resolution, or the default resolution for your monitor. This will ensure that the game runs correctly, no matter how annoying and different it might seem at first playing on it. For 'other' settings, I could go on for pages. As for now, I will leave this section condensed and I will return to it in later versions of this guide. The first thing I would like to point out is Reforce. It permanently fixes the XP problem of monitors reseting refresh rates loading apps. The program is easy to run and should not require any extra help. I recommend using 100 refresh for CRT monitors and 75 for LCD. http://www.majorgeeks.com/download.php?det=1847 I'll leave this section for that at this moment. Expect this specific section to be updated later. Thanks for reading my FPS guide. Please remember, this is my first version of the guide and I hastily wrote it in about an hour. If you have any questions or comments please PM me or email me at mattdelhey@comcast.net. As for later versions, I will hopefully be able to update this by tomorrow (the 21st). A final note to any mods - PLEASE STICKY THIS! I see way to many posts on FPS that this guide specifically addresses. Might as well throw in another note while I am at it . If you have any suggestions or spot a mistake PLEASE inform me! I make mistakes! Last edited by Apathy; 09-20-2007 at 11:14 PM. |
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09-20-2007, 10:25 PM | #2 |
Fortress Forever Staff
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That is quite an epic post. If I might be so ...uh... negative as to give a suggestion. You might want to change
4. Reboot your computer 5. Run driver cleaner and clear out your old driver 6. Install new driver 7. Reinstall to better reflect the driver cleaner instructions of: 3. Reboot into safe mode (F8 during boot up) 4. On reboot into safe mode WinXP SP1/SP2 will auto detect and install drivers. Just let it do its thing. If you can cancel out of the auto install hardware wizard then skip the rest and run Driver Cleaner! If you can NOT cancel out of auto detect wizard then... 5. Navigate to device manager->display adapter->uninstall and/or remove your display adapter but do not reboot 6. Disable any AntiVirus Software (If you don't disable is than it could give trouble) 7. Run Cab Cleaner (not needed, but recommended) 8. Run Driver Cleaner 9. Empty recycle bin and reboot 10. Install the new drivers and control panel I assume you were just using the KISS priciple. Anyway, great post and thanks. |
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09-20-2007, 11:10 PM | #3 |
Join Date: Sep 2007
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Thanks for the feed back. I'll go ahead and put that in.
Also, thanks for doing a lot of work for me and editing the command out. I had never experienced the problem so I thought it was to do with -dxlevel 90 or something |
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09-20-2007, 11:14 PM | #4 | |
Community Member
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Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
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09-20-2007, 11:19 PM | #5 | |
Fortress Forever Staff
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09-21-2007, 06:32 AM | #6 | |
Join Date: Sep 2007
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In this context, a "reasonable" graphics card is one that wont show a huge difference in FPS between different resolutions. (eg 640 vs 1024). Eg. E6850 3GHZ C2D will get almost double the FPS of a P4 3.0GHZ in spam with say a 8800GTS. FPS scales almost linearly with CPU speed in high action/spam. I've seen many people suggest to someone with a P4 to just get a good 8800GTS/X2900XT and all will be fine. I can tell you it wont be, you might get 500FPS on an empty server, but that will drop massively in spam unless you have CPU to back it up. Generally speaking, 3ghz C2D = 5.5ghz P4 = 4ghz AMD Case in point: overclocking E6750 20% from 2.66 to 3.2 resulted in a 19% FPS increase in a major spam push timedemo i recorded. Almost entirely linear increase (8800GTS, 1280, 4xAA). |
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09-22-2007, 01:29 PM | #7 |
Join Date: Mar 2007
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This config really helped my FPS!
Do you know which commands makes signs/doors/boxes disapear until you're close? Quite frustrating trying to shoot people behind boxes that I can't see and not being able to see the well door buttons. |
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09-22-2007, 08:03 PM | #8 |
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May be a Dxlevel 7 thing or... Try messing around with the lod commands
lod_TransitionDist lod_enable r_lod r_lod_noupdate
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09-28-2007, 03:18 AM | #9 |
Join Date: Jul 2007
Location: Upstate New York
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apathy is that vista inspirat? looks like my desktop(thats what im running)
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09-28-2007, 03:56 AM | #10 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
Aw crap, how did he get the new sniper models with their upgraded ARs?
joking.
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Anime: The Thread: Reloaded The one and only anime thread on these here forums. Select the pistol, and then, select your horse. |
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09-29-2007, 05:20 AM | #11 |
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I sort of messed up my graphics, do you have the default graphic options?
The current problem is that the models seem to reflect a ridiculous amount of light, so they look very shiny. Never mind, I took out the autoexec.cfg then added: Code:
-autoconfig Last edited by doomsniper; 09-29-2007 at 05:48 AM. |
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09-29-2007, 10:47 AM | #12 |
Join Date: Jul 2007
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for future references shiny models is usually because either mat_bumpmap or mat_specular are enabled/disabled. they can both be 1 at the same time or 0 at the same time. but if one is 0 and one is 1 then models with have a shiny white appearance. having them both set to 0 will give you a better fps, 1 will make things look slightly better. if you are going to play with these settings while you are not connected to a server, otherwise your computer will hang for like 10 seconds depending on how good it is (based on single core 32bit @2.5ghz, 6800gt xt, 1gb ram) sometimes these commands like to re-enable themselves so having them in the autoconfig is recommended if you want to use them so as not to forget.
ps vista sucks. |
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10-02-2007, 06:30 PM | #13 | |
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Quote:
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10-02-2007, 07:06 PM | #14 | |
Holy shit, thats kerrigan!
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Join Date: Sep 2007
Class/Position: D, whatever the team needs, usually engy Gametype: AvD Affiliations: None Posts Rated Helpful 1 Times
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but, im going to be a total hiprocrit and say this: P.S. UbiSoft sucks. |
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01-09-2008, 06:10 AM | #15 |
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Join Date: Dec 2007
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saving gamma settings
Anything I can do to keep from resetting gamma setting everytime I play?
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01-09-2008, 06:56 AM | #16 |
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Execute your config every time you join a server or put a execute line in each of your class config files so it runs each time you spawn.
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