06-05-2007, 10:37 AM | #61 | |
Custom mapper
Join Date: Mar 2007
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06-05-2007, 10:41 PM | #62 |
Useless
Retired FF Staff
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SERVER: www.fortress-forever.com - Unofficial Map Testing Server
GAME: Half-Life 2 Deathmatch MAP: ff_flare CONFUSION: imminent
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06-05-2007, 10:54 PM | #63 | |
Custom mapper
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06-05-2007, 11:04 PM | #64 |
SGM Division ******
Wiki Team
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Well when you talk about the general public then I could see how they could misinterpret the current name. I'm up for putting whatever name on the server people want to a point.
I wanted to use the FF web site URL in the servers name so people see it when browsing the servers and just maybe go look at the site or at least make it where they see the name more. Feel free to private message me your recommended name changes and I'll change the name to the best suggestion to try and help avoid any confusion from the less "In Tune" people who play HL2. Maybe it could be something like: www.fortress-forever.com - Death Match Map Testing Server
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06-05-2007, 11:11 PM | #65 | |
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06-05-2007, 11:33 PM | #66 |
SGM Division ******
Wiki Team
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Changed it to that name till someone private messages me something else that is better.
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06-06-2007, 08:30 AM | #67 |
The Good German
Join Date: Mar 2007
Location: Germany
Posts Rated Helpful 1 Times
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the name change was such a huge hit.... wasn't needed at all imo
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06-06-2007, 12:15 PM | #68 |
if(0>1){printf("broked");}
Beta Tester
Join Date: Mar 2007
Location: Amerika
Class/Position: O Posts Rated Helpful 3 Times
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www.fortress-forever.com - Community Map Testing Server
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06-07-2007, 02:54 PM | #69 |
D&A Member
Fortress Forever Staff |
I was running around this map earlier, and I noted a few points that might want to get addressed:
1) Those rectangle things that kinda make a curve along the walls.. if you duck next to one, you can see it has a nodraw texture behind it... so you can see thru the back side of some of them at the right angle. Not a huge thing.. but something to think about. 2) Outside, those lights that run parallel to the bases, I noticed a few overlapping textures. When I get home, Ill update with some screen shots, if need-be.
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06-07-2007, 05:38 PM | #70 |
Fortress Forever Staff
Join Date: Mar 2007
Posts Rated Helpful 4 Times
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thx, but they are known and will be fixed.
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