03-26-2007, 01:49 AM | #1 | |
Religious Stamp Machine
Retired FF Staff
|
ff_fragger
Quote:
But watch out for the traffic below and the live electric wires above (sorry, concajumpers). Oh, and be sure to frag any enemy team members trying to get to your yards! Downloady! Comments? |
|
|
03-26-2007, 02:13 AM | #2 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
|
lol sounds fun
|
|
03-26-2007, 03:13 AM | #4 |
Retired FF Staff
Join Date: Dec 2004
Location: Scotland
Posts Rated Helpful 0 Times
|
Looks like fun
|
|
03-26-2007, 03:16 AM | #5 |
Religious Stamp Machine
Retired FF Staff
|
Precisely. I'll probably whip all my mediocre fun maps together into a map pack one day. For now they are just for trying out interesting gametype variations. I really want FF maps to break out of the traditional Fortress gametype mode.
|
|
03-26-2007, 05:15 AM | #6 | |
Retired FF Staff
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
Quote:
__________________
I Love GenghisTron . I miss you sooooo Much. LOL. |
|
|
03-26-2007, 12:26 PM | #7 |
Join Date: Mar 2007
Posts Rated Helpful 5 Times
|
the scoring won't work, but everything else will.
|
|
03-26-2007, 06:55 PM | #8 |
Spirit Studios
|
frogger
__________________
Quote: Originally posted by Bridget [>] Who gives a shit? Tired of hearing about this... |
|
03-26-2007, 07:03 PM | #9 |
Who the fuck is this guy?
D&A Member
Beta Tester Join Date: Mar 2007
Class/Position: O Preferred Gametype: AvD Affiliations: [AE] Asseaters Posts Rated Helpful 2 Times
|
I like the idea
|
|
03-26-2007, 07:13 PM | #10 | |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
|
Quote:
hell yea....much better name for it.. |
|
|
03-26-2007, 07:15 PM | #11 |
Black Chancellor
Join Date: Mar 2007
Location: Calgary, Alberta eh?
Posts Rated Helpful 0 Times
|
...
I think 'fragger' is a gib-game oriented wordplay on frogger, making it clever and witty |
|
03-26-2007, 07:34 PM | #12 | |
Join Date: Mar 2007
Posts Rated Helpful 5 Times
|
Quote:
|
|
|
03-26-2007, 07:38 PM | #13 |
Fear teh crowbar.
Retired FF Staff
|
Hahaha, sounds like a blast!
|
|
03-26-2007, 07:50 PM | #14 |
Retired FF Staff
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
I like the little story you made up, every map should come with one of these.
But seriously, it's cool to see people try to come up with new gameplay styles. keep it up! |
|
03-27-2007, 01:30 AM | #15 |
Retired FF Staff
Join Date: Mar 2007
Location: The Peoples Republic of Harmfull Free Radicals.
Class/Position: Soldier, O Gametype: Doubble Mode Affiliations: Cassiotone Nation Posts Rated Helpful 1 Times
|
Haha, that's brilliant! Good work.
__________________
TG: pretty much you have no idea how much i fuckin own at this game. TG: i bested no less than three flaming tornados and broke a huge wizard. |
|
03-27-2007, 01:40 AM | #16 |
Joystick Junkie
D&A Member
|
Ahaha that scenario would make for some great machinima.
Ah, the 80s. When I single quarter could get a frog safely across the road. Great idea. Sounds like a lot of fun. |
|
03-27-2007, 01:48 AM | #17 |
Fear the Mullet!
|
What a fun idea for a map! Sweet!
|
|
03-27-2007, 02:42 AM | #18 |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
Sounds pretty awesome, reminds me of one of the levels in the avi 'Guilt'.
At least import the de_nuke cars from css! Those cars are wrecked yet they're still going! |
|
03-27-2007, 02:52 AM | #19 |
Join Date: Mar 2007
Posts Rated Helpful 5 Times
|
thats why I gave him that link
|
|
03-27-2007, 03:15 AM | #20 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
This map could not be any more perfectly designed or named. Power wires? Very logical.
I even though of a good variation... a basketball in the middle of the street, and see if you can get your favorite ball back without getting hit by a car! We can call it ff_suburbantragedy.
__________________
Anime: The Thread: Reloaded The one and only anime thread on these here forums. Select the pistol, and then, select your horse. |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|