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View Poll Results: What version of daytime do you prefer for amped?
the dark night theme with the moon 60 73.17%
the day theme with the sun 10 12.20%
nothing , because both sucks. 12 14.63%
Voters: 82. You may not vote on this poll

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Old 03-30-2005, 02:12 PM   #1
o_ambex
 
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Amped Map

Amped 3.0 (beta 3)

What is amped?
---------------
Amped is a map. It's consisting of 2 united large hanging bridges crossing the gigantic outside yard. On both sides of the yard is two big massive bases located, the base includes complex indoor areas made of a rude but strong layout. The map is designed for hard flag capping and extreme intensive defense fights and also choke points, to reveal new areas as an engineer and navigable corridors with exits, some of the corridors is limited with narrow hallways and forbidden closed areas. It's almost a reverse design compared with original tfc map designs, but very effective at the same time. Amped's geometry is symetric as close as possible to the layout it can be. Under the bases is a water-supply located that connects to the underground and the upper levels.

When is amped going to be released?
-------
Released

How big is amped?
-----------------
40 mb packed

Is this the ultimate version?
--------------------------
No, amped is going to develop to beta4.

Why didn't you released beta2 first?
----------------------------------
This should be beta2 presumably but i call it beta3, beta2 got never released as it was of bad inferior quality and had too many bugs and errors.

Will this play as a FF map?
------------------------
Yes, In an insane style with chocke points and pain for the scouts.
For instance fun for the heavyguy and the soldiers, snipers, pyros, demomans and perhaps the medic classes.

Is this map too dark?
---------------------
shame, it isn't if you have bad monitor gamma.

Is this map going to be released as a dayversion?
------------------------------------------------
Don't want to spoil ..

DOWNLOAD:

www.superjer.com/nezumi/ff_amped_beta3.zip

Screenshots from beta3
---------------------








Last edited by o_ambex; 06-16-2006 at 02:03 PM.
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Old 03-30-2005, 02:16 PM   #2
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Wow, I'm guessing you will be keeping those textures? The map looks really good.
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Old 03-30-2005, 02:24 PM   #3
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Looking good, I hope the insides of the bases look as good as the outside.
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Old 03-30-2005, 02:41 PM   #4
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Looking good!
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Old 03-30-2005, 02:48 PM   #5
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Screenshots look pretty cool.
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Old 03-30-2005, 03:51 PM   #6
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Can imagine concing off those pipes now

Looking great, hope it goes well...look forward too seeing the inside... cant think of any comments to improve as it looks rather sexy... what was the inspiration for the name (i know its not important/has no effect but it stuck me as a good name )

Anyways,keep it up, nice job
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Old 03-30-2005, 04:07 PM   #7
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looks great
hope the inside has a good layout to make the gameplay good
the outside looks like a detailed version of openfire_l
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Old 03-30-2005, 05:02 PM   #8
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Great work so far. The only thing I can suggest is to give the rock wall a little more depth.
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Old 03-30-2005, 05:44 PM   #9
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what the fuck !! looking awesome
and yes make the rock displacement maped thingys

keep up the work mate, seriously nice stuff
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Old 03-30-2005, 06:19 PM   #10
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That looks awesome, very nice work!
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Old 03-30-2005, 07:01 PM   #11
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Good stuff. Especially like the RCP and tree. It's nice to actually enteract with something in the real world
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Old 03-30-2005, 07:02 PM   #12
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omfg the map looks awesome!!
great job
maby the ff team can use someone with this potential.
couse this rocks
maby a idea to post some screens on the media section on the site???
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Old 03-30-2005, 08:28 PM   #13
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Looking freaking hot.
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Old 03-30-2005, 08:39 PM   #14
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Your map = Sex.
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Old 03-30-2005, 09:24 PM   #15
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Very impressive. I look foward to seeing the inside :]
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Old 03-30-2005, 10:52 PM   #16
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*drools*
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Old 03-31-2005, 06:10 AM   #17
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Quote:
Originally Posted by TwoKnives
Great work so far. The only thing I can suggest is to give the rock wall a little more depth.
Map looks very nice! I do agree with some others that the rock walls don't quite look right.
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Old 03-31-2005, 06:44 AM   #18
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Awsome looking map.
Bad name
The name does not do it justice, if it plays as good as it looks I would rename it!
I would give the rock walls a little more depth as well.
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Old 03-31-2005, 07:12 AM   #19
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does your nickname do you justice ;)

map looks nice, we'll see how it plays in the future though ;p
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Old 03-31-2005, 07:35 AM   #20
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Nice.
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