11-02-2006, 02:39 PM | #1 |
Join Date: Feb 2005
Location: Just east of the jug handle
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Multi-Core use in Valve's Source Engine is coming... soon
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11-02-2006, 02:43 PM | #2 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
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i take it that doesnt mean double fps for me lol
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11-02-2006, 03:06 PM | #3 |
Join Date: Jan 2005
Location: Arkansas
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I'm still upset with Valve since this last HL1 engine update. My keyboard and mouse now "freezes" meaning I'm occassionally stuck firing a gun and running full speed for a few seconds.
I thought it was my hardware but there are a good number of people on the Steam forums that have the same problem. Valve so far has redirected us all to the "How to tell if your mouse is bad." knowledge base which makes even more angry. |
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11-02-2006, 03:36 PM | #4 |
Retired FF Staff
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wireless keyboard and mouse?
__________________
Head of the Orca Revolution (TM) |
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11-02-2006, 03:45 PM | #5 |
Join Date: Aug 2005
Location: Portsmouth, England
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Not many people actually realise that Dual Core DOES NOT mean you have two processors.
They do not work 100% independantly of each other, they canne! |
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11-02-2006, 03:58 PM | #6 | |
Join Date: Jan 2005
Location: Arkansas
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11-02-2006, 05:26 PM | #7 |
Join Date: Aug 2005
Location: Portsmouth, England
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I would never use a wireless mouse and keyboard, just because I don't really want the batteries dieing at a bad time, and I don't want it to lagg every now and then.
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11-02-2006, 06:58 PM | #8 | |
Join Date: Mar 2005
Location: Misfit, Sweden
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Quote:
I have also noticed this last week or so. Annoying !! (Logitech UltraX Flat keyboard and Razer Diamondback) |
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11-02-2006, 08:21 PM | #9 |
Join Date: Jan 2006
Location: Dutchelandae
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Same here. Cruddy keyboard + Cruddy mouse, but they never froze .
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11-02-2006, 08:58 PM | #10 |
Join Date: Jul 2006
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That's why my mouse is rechargable, I use to run out of batteries so damn fast. And inconvienent timing as well, like when I used to play it and was pwning on BF2.
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11-02-2006, 09:32 PM | #11 |
Join Date: Jan 2005
Location: Arkansas
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The only temp fix for it is to either:
1. Record a demo ingame. Fixes it for the most part. 2. Alt tab and set HL.exe to low priority. Doesn't fix it completely. You have to do either one of those everytime you play. |
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11-02-2006, 10:37 PM | #12 | ||
Join Date: Jan 2005
Location: Orion Arm
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Quote:
Quote:
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11-03-2006, 08:07 AM | #13 | |
Join Date: Jan 2005
Location: San Diego
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Quote:
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11-03-2006, 04:22 PM | #14 |
Join Date: Nov 2005
Location: Calgary, Canada eh?
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either way, with (projected) DX10 improvements, a move to 64-bit processing, and multi-core support, we should get a little more bang for our buck in the next year or so....hopefully.
Damn hardware/software gap |
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