08-24-2006, 02:29 PM | #1 |
Join Date: Mar 2006
Location: On a chair in front of my computer
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Help with bot pathing in Unreal Tournament (1999)
Hey i need some help. I made a map for unreal tournament (1999) and i haven't the first clue how to bot path or where to find tutorials for that.
If anyone here knows how to botpath for unreal tournament (1999) than i would like to send them a copy and leave it to them to bot path. thx Last edited by o_radeonspike; 08-24-2006 at 04:06 PM. |
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08-25-2006, 05:21 AM | #2 |
Join Date: May 2005
Location: Somewere in Nevada
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http://www.planetunreal.com/squacky/...Tutorial10.htm
Also, I don't know if this will help, but Epic's target amount of nodes was 350 nodes. You proably could go a little over though, since today's average systems are more powerful. Last edited by o_sizeablessonic; 08-25-2006 at 05:28 AM. |
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08-25-2006, 12:28 PM | #3 |
Fear teh crowbar.
Retired FF Staff
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I'm not too bad at making botpaths with HL mods but never tried them in any other game. If I had ever purchased a copy of UT I'd give it a try, but I haven't so I can't.
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08-25-2006, 08:18 PM | #4 |
Join Date: Mar 2006
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I remember Mapping for UT... memories
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08-25-2006, 09:12 PM | #5 |
Join Date: Feb 2005
Location: Finland
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I tried unreal map editor on Postal 2. Couldnt figure it out in 10min so I gave up.
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