01-13-2005, 09:06 PM | #1 |
Join Date: Jan 2005
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direct hit knockback
just wondering what way you'll be going here.
not sure how this was in TFC, but in QW the knockback is always from the center of the projectile towards the center of the player (ie realistic ricochet), as opposed to the Quake 3 style where the knockback direction is always the same as the flight directon of the projectile. ? |
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01-13-2005, 09:38 PM | #2 |
Retired FF Staff
Join Date: Dec 2004
Location: Scotland
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I can't say for sure, but TFC is more like the former. As such we will most likely be doing something similar to the former. Don't take this as confirmation, though.
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