Fortress Forever

Go Back   Fortress Forever > Editing > Mapping

Reply
 
Thread Tools Display Modes
Old 02-14-2005, 07:08 AM   #1
o_steven_m64
 
Join Date: Feb 2005
Posts Rated Helpful 0 Times
func_detail's broken

ok well its something ive noticed in my maps when i turn on
mat_wireframe and its a bit annoying and makes the entity somewhat less
usefull.

func_detail's are spliting up the faces of brushes when thay by design
are not meant to

help box of func_detail:
=====================
func_detail

An entity that turns it's brushes into detail brushes. Detail brushes
do NOT contribute to visibility in the PVS. World geometry is not
clipped to detail brushes, so if you have a small detail clump
attached to a wall, the wall won't be cut up by the detail
brush.func_detail is great for high-frequency brush geometry that's
visual detail only. It's also ideal for reducing map VIS time.
=====================

well take a look at a set of pictures of my map im working on:

With func_detail's:


Func_detail's removed:


Anyone else getting this problem?
o_steven_m64 is offline   Reply With Quote


Old 02-14-2005, 09:58 AM   #2
o_lillbrorsan
 
o_lillbrorsan's Avatar
 
Join Date: Jan 2005
Location: Sweden
Posts Rated Helpful 0 Times
I haven't but thats pretty fucked up
o_lillbrorsan is offline   Reply With Quote


Old 02-14-2005, 04:34 PM   #3
Defrag
Retired FF Staff
 
Defrag's Avatar
 
Join Date: Dec 2004
Location: Scotland
Posts Rated Helpful 0 Times
I found the same thing happening at times. I just moved the func_detail back to world and then remade it into a func_detail and it seemed to work ok
__________________
Fortress Forever.
Level Designer, Gameplay Dude and whatnot.
Defrag is offline   Reply With Quote


Old 02-15-2005, 03:32 AM   #4
o_steven_m64
 
Join Date: Feb 2005
Posts Rated Helpful 0 Times
ive made them into world brushes and back to func_detail's before and it had no effect.

i turned the brushes into a func_brush and it did not cut up any faces
i have no idea why the damn func_detail's are cutting up the face's.
o_steven_m64 is offline   Reply With Quote


Old 02-15-2005, 04:40 PM   #5
o_saintgreg
 
Join Date: Jan 2005
Posts Rated Helpful 0 Times
The only things I would say are to make sure you aren't using the -nodetail option into the BSP exe, and maybe try making each step its own func_detail and not the whole staircase into one.
o_saintgreg is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:34 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.