01-02-2013, 12:39 AM | #1 |
Beta Tester
Join Date: Nov 2011
Gametype: Capture the Flag Posts Rated Helpful 293 Times
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ff_tidalwave_b4
Formerly ff_factory, renamed due to popular demand.(inb4 "i invented that name" "no i did" " i invented that name before fda made the map") New thread cuz spam.
Link: https://www.dropbox.com/s/ifwoz6ljof...lwave.rar?dl=0 NOW WITH 2 BASES! Omg! I put a second side to the yard surf ramp: Foyar: Connector/tidalwave: Button: Flagroom: Somehow the bag respawns got messed up from b2 to b3. I've fixed that in this version, and I put a secondary nade in the button and main bags. I also T'd off main entrance, and opened up bats. I tidied up spawn for the demo and engi, so you don't accidentally run into the portal the second you spawn. 2do list: Work on yard. Make less ugly. That's probly it, I don't think I'll change the geometry much. Unless I can come up with some way to make D easier/more viable without ruining the fluidness of O. I'll post some video examples of the surfs later. Last edited by FDA_Approved; 06-02-2015 at 11:37 AM. |
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