Fortress Forever

Go Back   Fortress Forever > Editing > Mapping > Maps

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-02-2013, 12:39 AM   #1
FDA_Approved
Beta Tester
 
FDA_Approved's Avatar
 
Join Date: Nov 2011
Gametype: Capture the Flag
Posts Rated Helpful 293 Times
ff_tidalwave_b4

Formerly ff_factory, renamed due to popular demand.(inb4 "i invented that name" "no i did" " i invented that name before fda made the map") New thread cuz spam.

Link: https://www.dropbox.com/s/ifwoz6ljof...lwave.rar?dl=0
NOW WITH 2 BASES! Omg!

I put a second side to the yard surf ramp:


Foyar:



Connector/tidalwave:



Button:



Flagroom:


Somehow the bag respawns got messed up from b2 to b3. I've fixed that in this version, and I put a secondary nade in the button and main bags. I also T'd off main entrance, and opened up bats. I tidied up spawn for the demo and engi, so you don't accidentally run into the portal the second you spawn.

2do list:
Work on yard.
Make less ugly.
That's probly it, I don't think I'll change the geometry much. Unless I can come up with some way to make D easier/more viable without ruining the fluidness of O.

I'll post some video examples of the surfs later.

Last edited by FDA_Approved; 06-02-2015 at 11:37 AM.
FDA_Approved is offline   Reply With Quote


 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:50 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.