04-03-2010, 10:00 PM | #31 |
Join Date: Sep 2007
Posts Rated Helpful 2 Times
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Thanks for reply.
I took the advice.And code.It dident work. The problem was the first waypoint. Seems when theres 2 players touching the waypoint.The lua.file.reads next respawn. Was ready to trash the map.Then looked at. http://www.fortress-forever.com/wiki...tegory:Mapping. So i removed the ff_scripts brush,From the holding sell.Where players spawnd. And used it onthe turret.Meaning the turret triggerrs the way point. And it worked. And changing the if IsPlayer( touch_entity ). To if IsTurret( touch_entity ). Thanks again for the input! If any one needs help with escapemaps let me know. Last edited by VEXEMP; 04-03-2010 at 10:02 PM. |
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