Fortress Forever

Go Back   Fortress Forever > Editing > Mapping

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-03-2009, 06:29 PM   #1
Dr.Satan
Wiki Team
Fortress Forever Staff
 
Dr.Satan's Avatar
 
Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly
Gametype: PAYLOAD
Affiliations: DET-
Posts Rated Helpful 19 Times
x Solids not loaded due to errors in the file

Hammer hates me!

No, here's the situation;

I have a structure that is square, with like 4 pillars at each corner. On top of each corner is a dome that looks like this:

http://www.dctrs8tn.com/images/FF/dome.jpg

so right now the dome is solid, and inside each dome is another solid dome, just smaller in proportion. And everything is hunky dorry. Now when I hollow out the domes (ctrl+h) to 8 units, save, and reload, hammer deletes shit b/c it can't render it properly. Which fucks everything up.

SO is there anyway to get around this in hammer? And if not, is there a simple way that I can take the brushes I have and convert them to models w/out needing a brand new and complex program that I have no idea how to use and / or learning how to model?
__________________
(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf
(Beta) alchimy_b1
(Lua) base_payload_2015
(Models) props_trainyard
Support FF:

Last edited by Dr.Satan; 07-03-2009 at 06:30 PM.
Dr.Satan is offline   Reply With Quote


 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:50 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.