09-16-2007, 01:30 PM | #1 |
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Official Conc Lua Script - (Updated 9-16-2007)
base_conc - Version 1.1
Description: The base_conc.lua script allows for a concussion gameplay mode. It plays with 2 teams which are allied so they don't attack each other. Classes allowed are Scout, Medic, Soldier, Demoman, Pyro, and Engineer. Theres also 2 different modes: Race and Freestyle. Race will only allow one person to score per round, which respawns everyone after about 10 seconds. Freestyle will only respawn yourself when you touch endzone. Mapping Entities: The following entities must have the corresponding text as their name to become that entity. info_ff_script: "concbackpack" - Provides Full Health, Armor, Rockets, and Grenades "healthbackpack" - Provides only Full Health and Armor trigger_ff_script: "trigger_conc" - Brush based Grenade/Health giver. "endzone" - When player touches this, it qualifies them as finishing the map, then respawns according to CONC_MODE Map Specific LUA file: - Copy paste this to your mapname.lua and edit accordingly. ------------------------------------------------ IncludeScript("base_conc") -- Disable/Enable Concussion Effect. CONC_EFFECT = 0 -- Freestyle / Race modes. CONC_MODE = CONC_FREESTYLE -- Race Restart Delay RESTART_DELAY = 10 -- Points and Frags you receive for touching EndZone. CONC_POINTS = 110 CONC_FRAGS = 10 -- Disable/Enable classes allowed. SOLDIER = 0 SCOUT = 1 MEDIC = 1 DEMOMAN = 0 ENGINEER = 0 PYRO = 0 -- Disable/Enable Invunerability INVUL = 1 ------------------------------------------------ Note: This still has room for improvement, so expect updates in the future. Along with the base_conc.lua, I'm providing a simple conc_map example. MAKE SURE YOU UNRAR THE FILES!!! FILES: base_conc.lua - [REQUIRED] Goes in FortressForever/maps/includes folder. (Make sure you Unrar it.) conc_oneeyed_b2 map - Test conc map. BETA 2 conc_oneeyed vmf Hammer file Last edited by OneEyed; 09-17-2007 at 11:16 AM. |
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