06-17-2009, 09:52 PM | #1 |
Pub Allstar!
Beta Tester
Join Date: Aug 2008
Class/Position: under en kvinna Gametype: Capture the Flag Affiliations: Eternal Order, Must be h4x, Mono's happy funtime. Posts Rated Helpful 0 Times
|
bounce/jump pad question
I'm trying to create a jump pad for my latest map, and I can't seem to get it to function how I like.
I have a cylindrical brush textured with tools/trigger, and tied to a trigger_push. The brush is the full height of the jump I'd like the player to make. push direction is "up" and push force is 1000u/s Technically, it works, but not how I expect it to. I would like it to function like the pads at the entrances to the bases in ff_aardvark, where you touch it and you're off. At the moment, it requires a jump to get going, like the fan shaft in ff_bases. Can anyone point me in the right direction? Thanks. |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|