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04-23-2009, 01:37 AM | #1 |
Comic Artist
D&A Member
Join Date: Jan 2008
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Achron - Adding time control in RTS
http://www.rockpapershotgun.com/2009...time-strategy/
This game just made RTS's even more confusing.
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04-24-2009, 02:16 AM | #2 |
Darknight
Join Date: Mar 2007
Location: England
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Awesome. Looks hilariously confusing and I'm not entirely sure how on Earth it's supposed to work in multiplayer, but I think it would actually make sense if you get your hands on the game.
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04-24-2009, 01:29 PM | #3 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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Damn, for a second there I thought you were talking about Archon for the NES:
Such a fun game... |
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04-24-2009, 04:30 PM | #4 |
°_o
Join Date: Mar 2007
Location: 127.0.0.1
Class/Position: Medic & Engy Gametype: AvD Affiliations: DM, OC, -[CfH]- Posts Rated Helpful 0 Times
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Interesting idea and concept, but looks confusing as fuck, at least until you get used to how the system works.
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04-24-2009, 05:20 PM | #5 |
D&A Member
Join Date: Sep 2007
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Ya, the guy talked soo quickly in the video making it probably sound even more confusing than it is.
Archon for the NES rocked btw, I loved that game. |
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04-24-2009, 05:36 PM | #6 |
Pub Allstar!
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Class/Position: under en kvinna Gametype: Capture the Flag Affiliations: Eternal Order, Must be h4x, Mono's happy funtime. Posts Rated Helpful 0 Times
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"I went back in time to destroy your MCV with my mechs from the future.... pwned"
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04-25-2009, 12:25 AM | #7 |
Official FF Medic
Join Date: Mar 2007
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Seriously? I thought he talked at a fairly normal speed, the only thing I can see hindering understanding is the standard confusion that arises from talking about time travel. Looks like it could be an awesome game too.
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04-25-2009, 12:51 AM | #8 | ||
Heartless Threadkiller
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