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11-01-2007, 08:27 AM | #1 |
Join Date: Sep 2007
Posts Rated Helpful 0 Times
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Request: FF_Murder
This description is going to be pretty vague, so I'll leave it to any map maker interested in pursuing this to arrive at the details.
Up to two players are Spies. The rest of the players are civvies. The object of the map is for the Spies is to capture all of the Civilians before ten minutes elapse. The object of the map for the Civvies is to evade capture that long. Civvies get half a minute to run and hide before the Spies are released. When a Civilian is 'killed' he respawns in a locked slaughter house near the map center, the only way out being a locked door. A civilian can free those inside by turning a wheel on the exterior of the slaughterhouse for several seconds. The Spies will be alerted when this occurs. The Spies have their weaponry restricted to the knife, 4 gas grenades and tranquiliser only. They cannot get additional gas grenades or ammunition until the round is over. They cannot get additional health until the round is over, although they start with full health and armour. The map should generally be large, dark and eerie, with plenty of niches, alcoves, corridors, crawl and hiding spaces. |
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