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09-15-2007, 08:16 AM | #1 |
Retired FF Staff
Join Date: Dec 2004
Location: cow college
Posts Rated Helpful 13 Times
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Class Guide: Spy
Weapons
slot1: Knife slot2: Tranq slot3: Super Shotgun slot4: Nailgun Grenades Grenade 1: Frag Grenade 2: Gas Health 90 Armor 100 Combat The Spy is the assassin and saboteur of Fortress Forever. He has a wide variety of special abilities at his disposal that help him excel at infiltration and sabotage. Stealth and subterfuge are the Spy's best friends. The Spy's Knife can instantly kill an enemy player if they are stabbed from behind. Backstab kills are silent. The Spy's Tranq allows them to slow down enemies and reduce their vision. Gas grenades can induce hallucinagenic effects on enemies, confusing teamcolors and reducing their awareness on the battlefield. Special Abilities The Spy's special command (+attack2, right mouse button by default) brings up the spy Quick Menu.
Last edited by mervaka; 09-15-2007 at 11:08 AM. |
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09-15-2007, 09:03 PM | #2 |
Join Date: Sep 2007
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Also, cloak and water go very well together. And I staying near walls is effective as well.
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09-15-2007, 10:25 PM | #3 |
Join Date: Sep 2007
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FYI i was playing spy just goofing around i was disguised as enemy engy on monkey and cloaked the sg will shoot oyu no matter what when cloaked it knocks off cloak then stops when it sees your disguised duno if its supposed to though but it did.
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09-16-2007, 01:09 AM | #4 |
Supreme Jackass
Join Date: Jul 2007
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PROTIP: Part of being a spy is not only knowing how to infiltrate an enemy base, but also knowing how to get out of one safely:
1) Know the routes in and out of the base This is a given. Know where you're going and don't get lost. Otherwise, you may find yourself on the wrong end of a well-placed SG while trying to escape with the flag! 2) Use secondary routes as opposed to main ones Also a given. Marching out the front door with the flag is usually a bad idea seeing as how the enemy team is more than likely to be using that route as well. 3) Make it a pain in the ass to follow you Grabbing the enemy flag is like smacking a hornet's nest with a stick. You're going to get swarmed unless you run the fuck away. Do whatever it takes to slow down any pursers that are chasing you: Shoot them with a tranq to slow them down, throw down grenades/gas grenades to deal damage and disorent them, whatever. Just run and slow them down. |
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09-16-2007, 12:23 PM | #5 |
Lurker
Join Date: Aug 2007
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Protip : Whatever weapon you're holding right now as a spy while disguised, will be the same weapon in that slot.
To rephrase : You're a sneaky spy who's disguised as a soldier, having just migrated from TFC you know that the weapon you're using right now has no effect, right? After all, you'll be holding the default weapon amirite???? RONG! in FF, your disguise will "change weapons" too! Ex. : Disguised as soldier, if you hold the nailgun, they see you as holding the RPG. etc.r Hence, for best effects and least suspicion, use the weapon that most people of that class use. No soldier is going to be walking around with a friggen' crowbar! Protip #2 : Non-silent cloaking is best used right before entering water or falling off a ledge. Especially in maps like aardvark where there's usually a sniper looking around in the middle or maps like well where you can cloak right before falling in the water to throw most people off your tail. Protip #3 : Silent cloak can extend your career in the enemy base, if you ever get shot at and are able to outrun said shooter then do find a nice, unsuspectable corner where you can stop for a second, cloak silently and watch them pass away! Disclaimer : won't work against an alert guy who's not too far off your tail. Protip #4 : The tranq is a wep that's worth to master, it's effects are nice and are best in situations such as "rival spy steals flag which is in the water right now". And now, time for captain obvious : #1 : Don't spam the knife, make sure you're going to hit 100% and then backstab, this allows you to steal the enemy's clothes, extending your career if the recently-deceased is a class which the enemy has plenty of. Note : only works when you're disguised in the first place - whether enemy or friendly disguise, hence the 100% part. #2 : Take the backdoor. The front door will get you killed by a 300 pound fatty with an exposed bellybutton wielding a gigantic gun. #3 : Act like the class you're playing. A soldier waiting in the flag room is a repeatedly occurring scene. A medic waiting in the flag room is not. #4 : For the love of god, don't uncloak when somebody's around. And finally : If you intend to play spy, do stock up on patience. |
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09-16-2007, 10:01 PM | #6 | |
The "other" white meat....
Join Date: Sep 2007
Location: Tulsa, Ok
Posts Rated Helpful 0 Times
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Quote:
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09-17-2007, 06:09 PM | #7 |
OHH! OHHH NOOO!
Wiki Team
Beta Tester Join Date: Mar 2007
Posts Rated Helpful 0 Times
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What if I'm holding a weapon that they don't have (a weapon slot.)
Like with the Pyro, what if I'm holding the SS?
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