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Old 06-17-2015, 12:43 AM   #1
William Shakespeare
 
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Fortress Forever Class Personalities?

It seems there are no personalities for the Fortress Forever classes.

Granted, this was exclusive to Team Fortress 2 (Whether or not you frown upon that game I've yet to discover), however I feel it is a fun little addition that helps in making the classes not only more fun, but more like characters.

So, you may post your ideas of the personalities in the comments.

Have fun.
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Old 06-17-2015, 01:09 AM   #2
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Nah, I don't really think they "need" a personality. Maybe the playerbase can think of X class as having a certain kind of personality, but that and the "Medic!" calls are more than enough.
What i'm trying to say is that the playerbase will give the classes a certain feature, not the game itself. Or just none at all.
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Old 06-17-2015, 01:19 AM   #3
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Quote:
Originally Posted by Patito View Post
Nah, I don't really think they "need" a personality. Maybe the playerbase can think of X class as having a certain kind of personality, but that and the "Medic!" calls are more than enough.
What i'm trying to say is that the playerbase will give the classes a certain feature, not the game itself. Or just none at all.
I suppose you have a point. I merely meant this as a fun little game, however, with no affect on the game.
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Old 06-17-2015, 01:32 AM   #4
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Well, separate voices for each class would be nice, along with their own voices for calling for medic/engi and when you get hurt.

I'd also like to see different melee weapons for each class:
Engineer - Pipe Wrench
Scout - Crowbar
Soldier - Bayonett Knife
Medic - Battle Axe like in quake tf
Pyro - Woodcutting Axe
HW Guy - Brass Knuckles/Steel Gauntlets
Demoman - Lead Pipe
Sniper - Nightstick
Spy - Knife
Civilian - Umbrella (should be multi-use such as turning it into a gun, or to give the civi low gravity like mary poppins while midair)
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Old 06-17-2015, 01:35 AM   #5
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Quote:
Originally Posted by KubeDawg View Post
Well, separate voices for each class would be nice, along with their own voices for calling for medic/engi and when you get hurt.

I'd also like to see different melee weapons for each class:
Engineer - Pipe Wrench
Scout - Crowbar
Soldier - Bayonett Knife
Medic - Battle Axe like in quake tf
Pyro - Woodcutting Axe
HW Guy - Brass Knuckles/Steel Gauntlets
Demoman - Lead Pipe
Sniper - Nightstick
Spy - Knife
Civilian - Umbrella (should be multi-use such as turning it into a gun, or to give the civi low gravity like mary poppins while midair)
Oh yes.
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Old 06-17-2015, 03:19 AM   #6
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I like the voices now... GOD DAMNIT, I NEED AMMO! Is perfect for soldier and demo and such.

My favorite is yelling "how can I kill noobs without any ammo?!" as scout after getting a nice flag cap. I agree more class specific commands would be cool.


Me spamming voice commands after caps ^
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Old 06-17-2015, 03:47 AM   #7
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yea Im not saying get rid of the existing ones, as they are awesome in their own right, it'd just be nice to have more variety
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Old 06-18-2015, 02:10 AM   #8
William Shakespeare
 
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I've created my personal backstories for the Heavy and the Medic. Share your opinions, i you do not mind.

John Rockwell - 'Heavy Weapons Guy'

Age: Forty-Two

Backstory: Initially a Cattle Driver, Railroad Worker, and Dock Worker, Rockwell was strong, but also intelligent. He took no foolishness around machinery, but loved having fun. He greatly admired his uncle (The Team Fortress Classic HWG), and, once receiving a letter from (Insert team here), he took off with his uncle's weapons, destined for greatness.

Dr. Salvatore Alighieri - 'Combat Medic'

Age: Fifty-One

Backstory: A humble, kind Italian-American physician from New York, he was brought into the mafia as the official Doctor. He would also combat those who would attack him, trained by the Mafia's finest. One day, his closest friend, a priest, informed him of the war between the teams, and how a doctor was needed. He told Alighieri to not harm those in the city, but fight for justice, using the same skills. He still actively uses both his medical knowledge, and his fighting skills.
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