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04-28-2008, 12:49 AM | #1 |
Gets tickled by FF
Fortress Forever Staff
Join Date: Jun 2007
Location: UK
Class/Position: Med Solly HW Gametype: Any/CTF Posts Rated Helpful 41 Times
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ff_medieval - B13 RELEASED (UNLUCKY 13!)
Download URL:
Older Versions Download URL:
Change Log: ff_medival_b13
ff_medival_b12
ff_medival_b11
ff_medival_b6
ff_medival_b5
ff_medival_b3
ff_medival_b2
B2 Screenshots: Click for 1680x1050 screens Overview - Battlements - Crossover - Lift - V-Ramp - FR - Spawns - Expected future (some day) alterations
Notes: Hope you all like it, critique and suggestions welcome. Just to show you the cables that I have to remake, here's some pictures of an old version of the map with the half-life cables (keyframe_ropes) included: 1 2 3 4 Peace, Elmo Last edited by Elmo; 04-09-2013 at 07:41 PM. |
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04-28-2008, 01:37 AM | #2 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Excellent. Will try to get some pickups going on this ASAP.
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#FF.Pickup ยค Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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04-28-2008, 02:00 AM | #3 |
fastest pipe in the east
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most irghteous excellent awesomely;
need some work on the fps optimization or whatever those mapper cats call it!!! |
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04-28-2008, 02:08 AM | #4 |
no war but class war
Fortress Forever Staff
Join Date: Oct 2007
Location: big bad berlin
Class/Position: Soldier / Scout Gametype: ctf Affiliations: [w~k!] Posts Rated Helpful 3 Times
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Looks sweet.. did you design the textures yourself?
Might be a bit dark though (but i haven't played it) |
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04-28-2008, 02:19 AM | #5 | ||
Gets tickled by FF
Fortress Forever Staff
Join Date: Jun 2007
Location: UK
Class/Position: Med Solly HW Gametype: Any/CTF Posts Rated Helpful 41 Times
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Quote:
Just trying it now I've been wondering if I've recently lost some fps again, seemed lower. Probably just me though, I dunno. Quote:
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04-28-2008, 03:38 AM | #6 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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SWEET!
Can't wait to test this one out!
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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04-28-2008, 04:02 AM | #7 |
Community Member
Server Owner
Beta Tester Forum Moderator Join Date: Mar 2007
Location: Hawthorne, California
Class/Position: Soldier/Spy/Scout Gametype: AvD Affiliations: :e0:Eternal Order Leader Posts Rated Helpful 12 Times
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Hell yeah
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07-07-2009, 10:56 AM | #8 |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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you did place a horizontal hint brush on top of the outdoor areas i hope?
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07-07-2009, 12:34 PM | #9 |
Gets tickled by FF
Fortress Forever Staff
Join Date: Jun 2007
Location: UK
Class/Position: Med Solly HW Gametype: Any/CTF Posts Rated Helpful 41 Times
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erm.. I honestly kind of feel insulted that you even ask me (dumb I know)... though I'll take it that you're trying to help so thank you.
but yes.. there are multiple horizontal hints that span the level.
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Done: ff_monkey Done: ff_bases Done: ff_warpath Forever Doing: ff_medieval (beta#99999999) Last edited by Elmo; 07-07-2009 at 12:34 PM. |
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01-21-2013, 12:57 AM | #10 |
I like to spam binds
Beta Tester
Join Date: May 2009
Class/Position: Scoooooot Gametype: Capture the Flag Posts Rated Helpful 73 Times
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Dear Elmo
I like medieval.
I speak for everyone (lol yeah right, like anyone in FF can speak for the whole community) when I say you should tweak it some more. We are happy to give you constructive (lol yeah right, like anyone in FF can give constructive) feedback on any tweaks you may make. Thank you for your time. |
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01-21-2013, 02:04 AM | #11 |
D&A Member
Beta Tester Join Date: Jan 2012
Gametype: AvD Posts Rated Helpful 35 Times
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I like the one with security and that gate.
Though I also love being able to fly over the whole damn wall and just nail stuff in the courtyard from up above in that grassy area. |
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01-21-2013, 10:06 AM | #12 |
exploder of things
Join Date: Nov 2009
Location: Canada
Class/Position: Scout/Soldier Gametype: Capture the Flag Posts Rated Helpful 17 Times
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ya! you've already put in 954685 hours in that map, what's a few more gonna do?
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01-22-2013, 10:22 AM | #13 |
Gets tickled by FF
Fortress Forever Staff
Join Date: Jun 2007
Location: UK
Class/Position: Med Solly HW Gametype: Any/CTF Posts Rated Helpful 41 Times
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btw I'm not ignoring this! I started writing a reply straight away with the changes I believe required but got a bit stuck on exactly what was required and emailed the reply to myself to finish when not at work. I also have some bases changes to do still which I almost finished off last week.
I would like to do this and I was actually quite pleased to get the messages showing interest. Also doing some code stuff the last couple of weeks too. Some of you might have seen me around a bit more in pickups as life has settled down now having moved in with my partner a few months back. Just getting to the point now we don't feel the need to spend every waking minute together
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Done: ff_monkey Done: ff_bases Done: ff_warpath Forever Doing: ff_medieval (beta#99999999) Last edited by Elmo; 01-22-2013 at 10:23 AM. |
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01-22-2013, 11:37 PM | #14 |
I like to spam binds
Beta Tester
Join Date: May 2009
Class/Position: Scoooooot Gametype: Capture the Flag Posts Rated Helpful 73 Times
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yay! <3
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