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Old 08-06-2009, 07:28 PM   #1
DudeWheresMyMedic
 
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Rocketspeed in .LUA

I wanted to know if their is a way to change the rocket speed within the .LUA. I found the speed in the script.

"Speed" "1000" // 900 Speed for projectile to travel at, possibly wrong. Old FF value = 800.
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Old 08-06-2009, 08:11 PM   #2
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i ve seen in some rocket jump map, that the rockets push was lot bigger, so maybe it is
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Old 08-06-2009, 08:31 PM   #3
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No, it's not possible.
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Old 08-06-2009, 08:44 PM   #4
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Whats stoppin' you or me or all the savory freedom to do this?
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Old 08-06-2009, 08:49 PM   #5
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A conscious design decision that is not going to change.
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Old 08-07-2009, 08:08 AM   #6
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So that would make leaving the built in hl2 materials wallhack unsolved an unconscious design decision that is not going to change?

Just lookin' for little consistency, by your responses it would seem the reason for disabling one would be the same for other.
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Old 08-13-2009, 01:14 AM   #7
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well put stryder, your writing is eloquent as always, and your point is sound. Taking power away from the creative in fear of how they may use it leads to mediocrity and decay in the wake of a futile effort to maintain control. Look to 1970's Russia..
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Old 08-16-2009, 03:14 AM   #8
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Old 09-26-2009, 08:04 PM   #9
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Why not set the rockets a tad bit faster though? They do seem slow atm.
My 2 cents
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Old 09-26-2009, 08:08 PM   #10
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no.
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Old 01-02-2010, 10:14 AM   #11
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Took some time, found an avenue of success tho not quite map specific as it would be with it given a simple lua arguement. As it has to be configured now yes the reasons given against is justifiable as the speed it set perma global when the server is started hence why a LUA command should be introduced so it becomes MAP specific and this other way be gotten rid of.

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