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Old 03-28-2007, 03:16 AM   #1
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New TF2 Interview

http://www.gameinformer.com/News/Sto...023.htm?Page=1

Really good interview. This time in english!
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Old 03-28-2007, 03:31 AM   #2
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no concjumping
making it incredibly newbie friendly

gg

also lol "The clans really don’t play Scout at all"
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Old 03-28-2007, 05:16 PM   #3
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Quote:
Originally Posted by Valve
no concjumping
..we need to build maps that are fundamentally more playable than previous titles. When we build 20 maps for a multiplayer game or 100 or whatever, people are going to play five of them over and over again. They’re not going to play 100. They’re going to play five. What we have to do is figure out how to make five much more replayable, not 50...
Yeah.... 5 great maps.... can't wait


edit ...

Oh, and they will all play like warpath.

Last edited by 4est; 03-28-2007 at 06:46 PM.
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Old 03-28-2007, 05:35 PM   #4
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Interesting. I'm very curious to play this game. When I was reading the article, I at first was like "No grenades?", but then I realized something. TF2 isn't really my idea of Team Fortress. Sure, it has the classes from TF. But the gameplay is so radically different than what I grew up with that it has taken on a "new game" type of attitude. I truly feel that FF is going to be the sequel to TF, where as TF2 is more of the second cousin of TF. There's some distinguishing characteristics, but not enough to consider it family.

I definitely want to play it though.
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Old 03-28-2007, 06:11 PM   #5
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I most probably wont play this game. The way that Valve has ignored the TFC community sickens me.
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Old 03-28-2007, 03:33 AM   #6
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so apparently if you're a soldier now you fear the scout - heh. interetsting.
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Old 03-28-2007, 03:33 AM   #7
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they HAVE pulled grenades out?
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Old 03-28-2007, 03:33 AM   #8
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Quote:
Originally Posted by mervaka
they HAVE pulled grenades out?
yes, looks like all of them

also lol "Walker: The Scout’s double jump is more versatile than the conc and we’re really happy with it. We wanted the Scouts combat to be about dodging."
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Old 03-28-2007, 03:46 AM   #9
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Obviously they have not pulled them all out since they clearly show the mirv in the preview video.
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Old 03-28-2007, 03:47 AM   #10
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they said all classes except demo man
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Old 03-28-2007, 03:50 AM   #11
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well, i'm not closing the door as yet. i'll see what other peopel think before i splash out. i'm not interested in EP2 or portal, so id be buying specifically for TF2
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Old 03-28-2007, 04:15 AM   #12
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Also about 3 engineers together wasn't that good. That's BS. With a lot of the quotes, a couple already pointed in a couple of the previous responses, really makes you wonder who the hell they played the game with and for making the game don't know much about it. They obviously never played TFC with the community who kept the game alive, barely since they abandoned it in a rain gutter on the side of the street. They seem way to focused to catering towards the console gamers and other beginners rather then the long term players who have played the game since day 1 and those who still kept playing it. I have no problem with the newer look of the game, but in terms of game play i can't say I'm overly impressed thus far.

Nothing wrong with some new ideas and a Lil change with balance and new innovative stuff, but to change things up so drastically....may be a bit to much.
especially if the solider is now pussified and you need to bring in a HW to kill a scout...that just sounds wrong...
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Old 03-28-2007, 03:49 AM   #13
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Good interview! Can't wait to try it out.
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Old 03-28-2007, 03:33 AM   #14
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Interesting.

The double-jump is more versatile than the conc? Do wha?
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