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Old 03-26-2007, 01:49 AM   #1
Imbrifer
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ff_fragger

Quote:
Soldier: No, seriously, all we need to score is to get to the other team's yard - hell, they have two!
Scout: So I just have to walk into their yard to get our team a point?
Engineer: *snort*
Soldier: Yeah, that's it! *elbows engineer*
Engineer: Oof
Scout: What's the catch?
Soldier: Oh, no catch, just.. you know.. go do it! For the team!
Scout: Well, if its for the team..
*pause as scout runs off towards enemy base*
...
...
*scout gets gibbed by a truck roaring down the street*
Engineer: Hahaha! *snort*
Soldier: Told you I could get him to do it. Now where's my $20?
That's right, folks! This is ff_fragger, and all you have to do to score is run, through six lanes of speeding traffic, to the other team's yard. Once you get there, you score and are teleported back to your base.
But watch out for the traffic below and the live electric wires above (sorry, concajumpers). Oh, and be sure to frag any enemy team members trying to get to your yards!



Downloady!

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Old 03-26-2007, 02:13 AM   #2
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lol sounds fun
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Old 03-26-2007, 02:43 AM   #3
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I have some models somewhere that are of the same vehicles, but are not damaged. I think they came from snarkpit.net

EDIT: yep

btw, that is a cool sounding map. I hope it works well
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Old 03-26-2007, 03:13 AM   #4
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Looks like fun
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Old 03-26-2007, 03:16 AM   #5
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Precisely. I'll probably whip all my mediocre fun maps together into a map pack one day. For now they are just for trying out interesting gametype variations. I really want FF maps to break out of the traditional Fortress gametype mode.
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Old 03-26-2007, 05:15 AM   #6
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Quote:
Originally Posted by Imbrifer
Precisely. I'll probably whip all my mediocre fun maps together into a map pack one day. For now they are just for trying out interesting gametype variations. I really want FF maps to break out of the traditional Fortress game type mode.
Please excuse my ignorance but will your maps work right now on HL2 TDM servers?
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Old 04-11-2007, 05:21 PM   #7
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So I put in the new vehicle models, and the file size went from ~4 megs to ~16 farking megs, so I might just make them all FF jeeps when I can use FF models/entities.

I changed the 'hit boxes' for the cars (pun intended) so if you get hit on any frontness you are squashed, but if you touch the side it pushes you.

Anyone have any pointers for where I could look for traffic noise? I've never implemented custom ambient sounds in a map before.

I'm holding off on the 4 base map until I finish another project I'm working on.
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Old 04-15-2007, 04:42 AM   #8
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http://www.spikedhumor.com/articles/...e_Frogger.html
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Old 10-11-2009, 12:26 AM   #9
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someone have this map link ?
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Old 10-11-2009, 01:57 AM   #10
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http://www.filefront.com/14697537/ff_fragger.zip

didn't come with a lua
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Old 10-11-2009, 02:12 AM   #11
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u pown partial : P, if anyone have the lua plz post ; D

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Old 10-11-2009, 02:36 AM   #12
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yo partial btw, u know where is that other version of hunted, cant find it :< the one that had a server with it like 24/7 for some months.
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