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Old 09-19-2009, 11:25 PM   #1
Crazycarl
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New tool for mappers: Propper

Visit the wiki page for more info and download information.
http://developer.valvesoftware.com/wiki/Propper

Quote:
Propper is an edited version of vbsp that outputs a model instead of a bsp.

Many mappers need to make props for their maps, but don't want to learn a seperate modeling program. This tool allows them to make models in Hammer in a one-step process. It's also useful to modelers who work with mappers. No other method of .vmf export keeps texture mapping intact, or auto-generates a physics mesh.

Features:
  • Can create static props or physics props
  • Generates a .qc file and automatically compiles the prop for use in your game.
  • Generates a working physics mesh.
  • Automatic material conversion--Turns map textures into valid model textures.
  • Distinguishes between real textures and "tool" textures.
  • Respects Hammer smoothing groups or autosmooth.
  • Configure your prop from within Hammer.

Last edited by Crazycarl; 09-19-2009 at 11:28 PM.
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Old 09-19-2009, 11:57 PM   #2
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sticky...cause this thing is just plain amazing!
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Old 09-20-2009, 02:23 AM   #3
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That's amazing
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Old 09-20-2009, 02:40 AM   #4
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you seriously have no idea...I love this tool soooo much!
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Old 09-20-2009, 03:05 AM   #5
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Some of us at Operation Black Mesa are going to love this as well.
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Old 09-21-2009, 12:41 PM   #6
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I dont get why this has only just been done now... I got the feeling it wasn't possible... but yeah man - this is a great addition for anyone who maps
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Old 10-16-2009, 05:54 AM   #7
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they should be!
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Old 10-17-2009, 12:13 AM   #8
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Now I have to google it lol.

EDIT: mostly it's just people misspelling "proper".

Last edited by Crazycarl; 10-17-2009 at 12:16 AM.
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Old 11-10-2009, 07:37 PM   #9
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Youtube tutorials!
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Old 11-10-2009, 08:12 PM   #10
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That's awesome, Carl.
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Old 01-12-2010, 08:57 PM   #11
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New version, beta 0.22, is out. Displacements are supported, as are multiple skins on your props.
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