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11-07-2014, 08:15 PM | #1 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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Overwatch - Blizzard's answer to TF2
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11-07-2014, 08:31 PM | #2 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
So many mechanics that seem like they'll degrade an insane amount with any sort of latency.
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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11-08-2014, 01:56 AM | #3 |
Join Date: Jun 2011
Location: USA
Class/Position: Soldier & Medic Affiliations: ( ir :: ) iv| K^ † Posts Rated Helpful 80 Times
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Squeek putting the hype out of its misery before it can start
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11-08-2014, 02:27 AM | #4 |
Beta Tester
Join Date: Jul 2008
Posts Rated Helpful 144 Times
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I feel like the counter to 3/4 of that is sniper.
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11-08-2014, 03:41 AM | #5 |
Beta Tester
Join Date: Nov 2011
Gametype: Capture the Flag Posts Rated Helpful 293 Times
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This game will annihilate the casual landscape. There were a couple things I actually thought looked pretty cool, but will probly be super gimmicky. And as a whole the game just kind of looks like a cluster fuck.
I honestly hope it turns out to be super bad, other wise it's just a piece of garbage sucking away potential interest from the various arena shooters that are already competing with each other for bread crumbs.
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11-08-2014, 02:19 PM | #6 |
Fortress Forever Staff
Join Date: Mar 2007
Posts Rated Helpful 45 Times
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I think it's great - loads of really interesting experimental mechanics. Blizzard are really good at making games, so I am interested to see how it turns out.
It looks like they are placing more emphasis on movement skills compared to TF2 which is great - I saw a parkour class, a grappling hook, a sprint ability, a flying ability... I also love their "heroes" system rather than class based. It means they can increase/reduce/rebalance the number of classes fairly easily. Last edited by AfterShock; 11-08-2014 at 02:21 PM. |
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