|
07-30-2005, 07:52 AM | #1 |
Retired FF Staff
Join Date: Jan 2005
Posts Rated Helpful 0 Times
|
New update: oodles and oodles...
After a decently long hiatus, the FF team is proud to once again make inane and insipid comments in news posts.
Please give a hearty welcome to the new members of our ever growing dev. team: Fooley_Cooley, a weapon modeler whose good taste in anime is readily apparent; Innes, who can both animate and model... another limey; DarkKnightBG, also an animator... REALLY; craigweb, map texture arteest extraordinaire; and finally, Bile, a prop modeler for our maps (whose Hummer you can see in 'ze newly released screenies). In terms of actual media we have to release... there is none, go away. If you're still here (leave now), we'd like to apologize by way of Kermit's Rock2 lovin' (no, really): Down in the up-and-comin' modelin' scene they been bustin' moves and layin' down phat rhymes while fighting off the trepid's moms with sticks, if you know what we mean... and we think you do. You'd also probably think they would have no time, what with that busy schedule and all, but here be Rebo's sniper, Bile's Hummer, and Fooley_Cooley's grenade/pipe launcher (plus a couple dozen more in the media hizzy) to disprove any contrary speculation about their prodigious work ethic: ... and after all that, Rebo still wasn't done feeding the fire of his loins and ended up producing yet another gigantic wallpaper for potential desktop enjoyment: As always (and as we've already mentioned), there's more where those there came from in yonder media section, which, incidentally, saw a little sprucing up of its own. Feel free to bombard the comments thread with ways it doesn't work, but keep in mind that all forms must be filled out in triplicate using black or blue ink, staying inside all lines and being nice to the lady behind the desk.
__________________
schtoofa Fortress Forever Team Cheerleader |
|
07-30-2005, 07:56 AM | #2 |
Join Date: Jan 2005
Location: Kyoto, Japan
Posts Rated Helpful 0 Times
|
As for the media section, known issues are as follows:
Firefox sometimes fucks up the rendering, just the cost of doing business in CSS using DIVs, it seems like. The scout and demoman renders and concepts thumbs are chopped! Finally, the full-size screenshot display isn't finished, I'm going to add the rest of the section's screens along the side for easy navigationness. Enjoy the update! |
|
07-30-2005, 07:56 AM | #3 |
Join Date: Dec 2004
Posts Rated Helpful 1 Times
|
Some more sniper pics in the media section too.
|
|
07-30-2005, 08:11 AM | #4 |
Join Date: Dec 2004
Location: Australia
Posts Rated Helpful 0 Times
|
rock2 looks nice. no hiding in the corners of the yard anymore thought it seems? considering there are lights there now and all :P
|
|
07-30-2005, 08:21 AM | #5 |
Join Date: Mar 2005
Location: In your pants.
Posts Rated Helpful 0 Times
|
I
LOVE THE PIPE LAUNCHER |
|
07-30-2005, 08:24 AM | #6 |
Join Date: Dec 2004
Location: Melbourne
Posts Rated Helpful 0 Times
|
pl/gl looks awesome.
snipers look like they're off on a safari. rock2 is looking good, dunno if the ground texture is all that good though need inside pics too imo oh and i have a new wallpaper |
|
07-30-2005, 08:24 AM | #7 |
Join Date: Jan 2005
Location: Halifax, UK
Posts Rated Helpful 0 Times
|
Yeah, loving the pipe launcher too. Top work
|
|
07-30-2005, 08:29 AM | #8 |
Join Date: Jan 2005
Location: Quebec, Canada
Posts Rated Helpful 0 Times
|
Hey cool, it actually looks like a prison. :P
|
|
07-30-2005, 09:03 AM | #9 | |
Join Date: Dec 2004
Location: Bournemouth, England
Posts Rated Helpful 0 Times
|
The sniper has a cool sinister feel to him it seems, awesome
Rock 2 is also looking ace Quote:
|
|
|
07-30-2005, 09:24 AM | #10 |
Join Date: Feb 2005
Location: Tennessee
Posts Rated Helpful 0 Times
|
That gl/pl is freaking awesome! I want one for tfc now!
|
|
07-30-2005, 09:37 AM | #11 |
Join Date: Jun 2005
Posts Rated Helpful 0 Times
|
what the hell, i dont want an update
pipe launcher is superb. sniper i cant really tell cause hes got a big hat. i dislike rock2 intensly and i dont know why, i hope by release i do not! |
|
07-30-2005, 09:51 AM | #12 |
Join Date: Jun 2005
Location: Carlisle, UK
Posts Rated Helpful 0 Times
|
Nice.
I misread it as Oodles and Noodles and went..."Whaaa?". I take it the Humvee is just a static prop? |
|
07-30-2005, 10:01 AM | #13 |
Join Date: Dec 2004
Location: SCOTLAND (above England)
Posts Rated Helpful 0 Times
|
It'll will be interesting to see how the uneaven floor of the yard will add to the dynamic of the rock. The pipe launcher is sweet, just give us a picture of that ever week and call it an update
|
|
07-30-2005, 10:02 AM | #14 |
Join Date: Jun 2005
Posts Rated Helpful 0 Times
|
would be funky if you ccould downwards conc from walkway into yard and slide off a bump and go back up the other side
also skybox is gonna be really high ? you dont wanna be able to conc from one side of walkway to other THAT easy !@ |
|
07-30-2005, 10:15 AM | #15 |
Join Date: Jul 2005
Posts Rated Helpful 0 Times
|
rock2 looks ace dude i love rock2 on tfc i will love it even more for ff
|
|
07-30-2005, 10:18 AM | #16 |
Join Date: Jan 2005
Location: England
Posts Rated Helpful 0 Times
|
Excellent job guys as always 2rock looks amazing imo. Keep up the good work <3
|
|
07-30-2005, 10:48 AM | #17 | |
Join Date: Dec 2004
Location: Australia
Posts Rated Helpful 0 Times
|
Quote:
|
|
|
07-30-2005, 11:01 AM | #18 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
|
omfg, rock2 is such a step up from the TFC version. i gotta agree with kam, the yard floor doesnt look quite done yet, and the texture underneath the railings doesnt look quite in place, but other than that, the atmosphere there is amazing
good job guys |
|
07-30-2005, 11:08 AM | #19 |
Join Date: Feb 2005
Location: kidderminster, uk
Posts Rated Helpful 0 Times
|
What model is that on rebo's CD case? Looks a bit like a spy :F
|
|
07-30-2005, 11:29 AM | #20 |
Join Date: Jun 2005
Posts Rated Helpful 0 Times
|
also i have decided i dont like the sniper due to lack of top hat
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|