Okay made a few adjustments so i thought i'd update you guys.
Completely new midmap design, carved new ramps for sec and ramp room, added a ladder to battlements and changed a bunch of textures.
I also added some basic lighting which i am yet to position and color properly... there will also be models added for light sources (im still learning all this mapping stuff).
Also added cubemaps everywhere.
Some Screens:
One thing i would like to know... is it possible to disable detpack placement in certain areas, akin to the nobuild resctricted areas enforced upon engineers? After a few playtests i realised my entire flagroom is vulnerable to offense detpacks.