Both teams have been retextured, I've got a lua person working his magic on the lua, the map no longer crashes (during compiling or play).
To do: Get a few brushes made into simple props, make the loading screen texture, add supply packs, finalize the lighting/soundscapes/textures/optimization/models. Bugs I find each pass are getting geometrically fewer, which means I must be getting close.
Hang in there