A quick update:
My curvy displacements suck. The shadows look terrible on them, breaking abruptly when they reach a wall. The map is almost ready for a quick bout of testing though. I just need to make a spawn. I'm thinking of putting it near the flag room on the top level.
Before this I have to make a spawn, put in all the bags, flags, and caps, retexture everything and get rid of those curvy displacements.
I need to figure out how to make both concave and convex curves without displacements. Shouldn't be that bad though.
As for concing on the map, it's pretty smooth. I think, though, that after the first cap it'll play more like monkey, with medics trying to take out sollies, the SG, and the demo. Should be fun.
__________________
"The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.'"
Ronald Reagan
|