Thread: (WIP) FF_Casbah Continued
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Old 02-02-2009, 08:42 PM   #8
GiGaBiTe
 
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Quote:
Originally Posted by Gwarsbane View Post
looks great, I can't wait to play it when it comes out.


Question, will we be able to put SGs on the window awnings like we could in the TFC version?
The awnings aren't blocked and the skyboxes are higher in some areas, so unless the engine blocks turrets from being placed on displacements then it should work.

I develop maps in the Ep1 version of Garry's mod because FF keeps crashing or having other weird errors when I try to build cubemaps.
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