Thread: ff_badlands
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Old 07-13-2005, 10:46 AM   #61
o_stino
 
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Join Date: Feb 2005
Location: Belgium
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Quote:
Originally Posted by Imbrifer
Wow, great improvements. Thanks for listening to everyone, and such.

The cables on the bridge seem to come out of nowhere, or at least something could be done besides that horizontal piece of metal. The cable bridge and each base bridge could use a little beefing up, methinks.

Some of the eternal architecture looks blocky (tho I'm sure some of that is due to textures which I assume will change), so I want to encourage you to try to take advantage of the architecture capabilities of Source.

But well done, and rock on
blocky, hmm, i've tryed to round the border at the top with a torus, but that only causes some errors with invalid solid structures.

any help with the architecture is welcome.


Quote:
Originally Posted by Etzell
THAT'S what I'm talking about! Good job! I like it, Steve!
However, that ladder looks freakishly thin, and I'm still iffy about that bridge.
the ladder is a model and its exact the width of a player

Quote:
Originally Posted by Darknight
Good going man. Looking so much better than when you first started it.

Any chance of an AVI when you get to an almost 100% finished stage? Please.
don't thinks so, (i don't have a host to put something big like a movie on it + i don't know how to get a demo into an avi)


here are some screenshots of the flagroom




more roundings coming :d
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