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Old 10-07-2018, 02:19 AM   #2103
FF_Team
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squeek502 commented on issue fortressforever/fortressforever#363 ('Makes sabotaged things respect friendly fire setting'):
Where does FCanTakeDamage return false in that instance (when trying to damage your maliciously sabotaged SG)? Or is it something else that's affecting things?
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