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Old 04-01-2015, 08:03 PM   #11
WiFiDi
Beta Tester
 
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Join Date: May 2010
Class/Position: Soldier
Gametype: Capture the Flag is there any other
Posts Rated Helpful 26 Times
the main things ive added though ive probably added a few more espeicalyl in the individual category.

assist kills (in there traditional sense do enough damage to a traget but dont' kill them get an assist kill them. there would have to be a timer of some sort to prevent someone from going back and healing then coming back and getting killed by someone else and that other person still getting an asist kill.)

flag distance recorder (more points for longer distance you move the flag towards objective. (it seems that caesium has added that.)
tracking if your throwing the flag in the right direction (flag throw points)

also defense points which are basically killing someone that is capping the objective, or with the flag maybe even near the flag. you would get points for that making it so priory targets are rewarded.

also another thought i had and really like about the concept of losing points is that it would allow in depth analyses of your play. if you were able to pull the stats to see how efficient your sentry gun was. or how efficient your scout play was etc... you lost 50 points with your sentry gun but gained 125 or something (using bullshit numbers). thats kinda the vison i had with fortress points. id like to be set them up so later someone can look at them and break down what happened what they could do better. in FF K/D can't tell you those things. also that i don't see alot individual points either like showing the benfit of backstabbing a player or ability to use head-shots for a sniper all those little things won't show up in fp because they arent' recoreded. (well acording to the CTF FP excell sheet.)
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Last edited by WiFiDi; 04-01-2015 at 08:04 PM.
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