ok, heres a task. this is for rock2.
i have 2 triggers(for each team), one for wo entry(call it "wolight"[red/bluewolight]) and one for yard entry spotlight(call it "yardlight"[red/blueyardlight]). heres the thing, when a "disguised" enemy spy goes through the trigger i do NOT want it to light up, but for all other enemies i do.
enough info?
also, dunno how we're going to do it, but if you could get something rolling with the green gas effect via lua that'd be sweet.
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