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Old 02-22-2007, 10:22 AM   #2
o_agret
 
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Join Date: Jul 2006
Location: Melbourne, Victoria, Australia
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Yeah raytracing is pretty cool, it's pretty easy to implement too however I do like the pictures he's generated with his raytracer. I also saw this on digg, I posted a link to http://graphics.cs.uni-sb.de/~sidapohl/egoshooter/ in the comments. It's quake3 raytraced
Quote:
Originally Posted by http://graphics.cs.uni-sb.de/~sidapohl/egoshooter/downloads.html
This is realtime speed for a virtual intel CPU with about 36 GHz (to be more precise: a cluster with 20 AMD XP1800 was used).
hmm? Anyway, raytracing is a very old technique that was around back in the days of the AMIGA even! Although we could get the hardawre to render it in realtime it's much better to just fake raytracing, just look at Crysis and Unreal3...mmmmm pretty

Last edited by o_agret; 02-22-2007 at 10:29 AM.
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