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Old 05-20-2008, 10:42 PM   #26
Hammock
D&A Member
 
Join Date: Sep 2007
Posts Rated Helpful 13 Times
Ya, since the spread has been removed it's pretty much pointless for a med to run around and ONLY infect players. Pubs are far less annoying to play on because of this.

For clan play in tfc the only real use for it was to infect a HW at a choke point. Because the HW is pretty much the only defender that can't instantly kill himself, needs to be back in position asap, and in TFC if you typed kill in console it took 5 seconds to respawn. So the HW was the only real class really effected by it.

Now it's more like, well if I can get the demo in the FR infected there might be a small chance you can create a window to sneak in, because he's going to have to suicide, or wait until it kills him. In some maps the demo can't afford even a small window because O can run really fast to the flag.

*Edit* On a side note I would like to see a respawn delay of 5 seconds on a player that manually kills himself through console. Switching classes, and switching back can eat up close to 5 seconds so it don't really matter.
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