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Old 07-20-2010, 12:10 AM   #45
Rutabeggar
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Join Date: Jun 2007
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I've entertained the idea of using time as an element in the power and versatility of the SG. I've been of the opinion for a long time that instead of requiring X number of cells to upgrade it to the next level that the upgrade should be a reward for keeping your SG up, for example:

The SG would be built in appearance of the current level 3 sentry gun, but have the power/armor of a level 1, perhaps a HUD icon for the offense/defense to see what level it is and a countdown timer for the engineer to indicate the time left until the next upgrade. Perhaps after say, a minute and a half, it "unlocks" the specs of a level 2 SG. After another 2 minutes the level 3 is "unlocked" as a result of the team and the engy focusing their defense around the SG as the cornerstone of a successful defense.

I think it could make the engineer class and playing defense as a whole quite a bit more rewarding.

Last edited by Rutabeggar; 07-20-2010 at 12:10 AM.
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