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Old 05-07-2009, 10:58 PM   #113
Lateralols`
You're stumbling a little.
 
Join Date: May 2009
Affiliations: mimic.
Posts Rated Helpful 0 Times
All of you guys crying about making this game accessible to noobs need to seriously shut the fuck up. Handouts are never the way to go with anything, ever. All it leads to are mediocre players who fucking whine, bitch, and moan whenever the get slaughtered by somebody better. Handouts are stagnation, lack of motive, and eventual collapse. They are a band-aid, nothing more.

Team Fortress Classic didn't have a training mode, didn't have little movies to show you what to do. What it had was some of the most intense, fast, and incredibly fun gameplay any online game has ever had, which led to its very extensive life. It is 2009, and there are still leagues for TFC, still players who play in pubs, still players who play pickups daily. The fact some of you are bitching about how high the skill curve is truly the death of the game. Without a core fanbase of competitive players, all games die out. Easy games never last, look at Call of Duty. It is on it's 5th iteration, with more being developed this moment. For fucks sake, look at Team Fortress 2, with updates being announced, always meddling and screwing with the gameplay, because if they don't, the game gets fucking boring.

The difficult games to master, the ones that take skill, time, and dedication, will be the ones that last. How do you revive FF? In my honest opinion, not possible. It never had a shot because of the incredibly poor v1.0 that was released at the same exact time as TF2. Idiocy at its finest.
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