model/texture/normal help, please :-(
ok, i have XSI, can barely make a box but thats not what i want. i'm not interested in "making" a model per say. i want to make walls to get better normals for my textures, if you get my drift. my problem is this, i know NOTHING about xsi, i dont care to learn to model full scale. can anybody give me good tutorials for making a wall, and adding detail to it? please dont google and post whatever you come across, if it has helped you then please post it.
other questions:
1.) can i overlay my texture i want to make the wall out of to more accurately detail/create the wall?
2.) how do i export(?) the normal?
3.) any other info i need to know about this?
4.) lets say i want to design the wall in xsi then create the texture, how do i export(?) the layout to be usable in photoshop cs3 extended(stroking it, oh yea)?
5.) can xsi export(?) "mask's"?
thank you for ANY help you can give me!
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