10-25-2007, 02:30 PM
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#6
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in-game as Dr.Ainpipe
Join Date: Sep 2007
Posts Rated Helpful 0 Times
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Quote:
Originally Posted by Custos
I tried the decal commands (thx Nixon) for a while and they didn't lag me as much as I thought they would, even set them to 3-400. But I didn't have time to test what the difference between them is. It would be intresting because bulletholes and other non-blood decals aint that important if you could have even more blood instead.
I also tried r_drawmodeldecals. Which sounds like it would make the blood stick to players. But I didn't get to see what happened because it crashed the game as soon as I shot somebody.
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Quote:
Originally Posted by DrEvil
Just to keep the community updated on what's going on...I wanted to post to everyone what we've hit on so far in terms of fixes/changes for the upcoming 1.1 patch.
...[*]Changed decals not to draw on players & buildables. Pretty certain this accounted for a majority of client crashes.
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