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Old 10-11-2009, 05:31 AM   #14
StrYdeR
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Join Date: Mar 2008
Location: Utah
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As for the tranq effect, could use a hand lua'in it outta a couple maps. One of ems squeek and theres a lua out there already thats suppose to take out the tranq effect but it doesnt Could also use some obscure preferably backdoor entry intel be it through eventscripts, sourcemod plugin or other way to apply a variable cvar to rocketspeed and rpg rate of fire. Will fondle couch for usable info
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