View Single Post
Old 01-24-2015, 12:39 AM   #15
Jay Mofo Mills
Jay|mOfO|Mills
Beta Tester
 
Join Date: Feb 2009
Location: Santa Fe, NM
Gametype: Snag the flag beotches
Posts Rated Helpful 8 Times
Entities and need a trigger_ff_script made

Rookie: Can you make a brush trigger so that when the ball goes into the drink (water hazard) it respawns to an info_teleport_destination? Shouldn't be a problem for the player just the ball.


Also: IT isn't perfect but I like these values for the light_env, env_sun and shadow_control, makes the lighting and shadows more believable.

Light_environment:
pitch/yaw/roll: 0 -45 0
pitch: -65
brightness: 255 194 128 200
ambient: 33 160 254 20

env_sun:
pitch/yaw/roll: -65 -45 0
use_angles: yes
pitch: -65
sun_color: 174 174 0
overlay_color: 0 0 0
size: 25
overlay_size: -1
mat_name: sprites/light_glow02_add_noz.spr
overlay_mat_name:sprites/light_glow02_add_noz.spr

shadow_control:
pitch/yaw/roll: -65 -45 0
shadow_color: 33 160 254
max_dist: 100
Jay Mofo Mills is offline   Reply With Quote