yeah...that works for a quick weapon:
Code:
//Quick Weapon - put in medic.cfg
alias quick1 "slot5; wait; alias quickweapon quick2"
alias quick2 "slot4; wait; alias quickweapon quick1"
alias quickweapon quick1
bind f "quickweapon"
but my main objective is to make it as simple as possible to achieve at least a lvl 2 burn. Prime a nade when you hit mouse4 and you have an almost guarenteed lvl 3! Also this will come in handy for the IC / flamethrower jump combo's...much easier to hit mouse1 and then hold mouse4 then to hit mouse1, hit mouse2 / 4 and then hit mouse1 again!